So when?

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
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/dev/null
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So when?

Post by /dev/null » Thu Nov 19, 2015 1:12 am

Are you guys gonna merge the last decades upgrades into something other than .3 and .4 both failed attempts at being cool.

If you guys played tron, you would know why. It got tedious maintaining my own repo years ago, you are supposed to be the devs, ******* dev. No one wants those new versions. If they didnt just destroy years of how the damn game works, I certainly would care not at all.

The strongarm method you ***** are using make the transition from 2.6 to 2.7 seem painless. Im fairly surprised no ones forked it yet, im guessing they havnt since you control the master servers and wont open that up at all.

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aP|Nelg
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Re: So when?

Post by aP|Nelg » Thu Nov 19, 2015 5:07 am

This is kind of a pointless rant I am reading, but
/dev/null wrote:Are you guys gonna merge the last decades upgrades into something other than .3 and .4 both failed attempts at being cool.
You'd probably get used to 0.4 if you used it for a while. If you keep sticking around with 0.2 when 0.4 is released, your client will be incompatible with the new fancy servers zonesv2 servers.
/dev/null wrote:The strongarm method you ***** are using make the transition from 2.6 to 2.7 seem painless. Im fairly surprised no ones forked it yet, im guessing they havnt since you control the master servers and wont open that up at all
What in the world does that mean? Are you talking about python or tron?

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/dev/null
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Re: So when?

Post by /dev/null » Thu Nov 19, 2015 5:03 pm

Ive played with all of the shitty new versions, they dont work right. if they did, poeople would use them. Im far from the only one whos noticed how bad your new versions are. Obliterate decades of mechanics so you can have a ******* minimap, **** that noise bitches.

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Re: So when?

Post by sinewav » Thu Nov 19, 2015 9:02 pm

As someone who was a diehard .2x guy I must say that I've warmed up quite a bit to .4x. My longstanding problem with the newer versions was the impossibly bad framerate compared to .2x. However, Intel finally released Linux drivers for my chipset and, wow, the difference is night and day. The .4x branch is graphically much smoother and my ability to make accurate turns has increased — shockingly I might add. I never realized that things like v-sync + bad video drivers could affect gameplay so severely.

There is a list of problems with .4x, but of course, it's still in development. Actually, the sound seems to be the only thing broken from .2x, so that should be high priority for the sake of increasing uptake.

I really hope to find time before the end of the year to contribute. .4x needs some polish.

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aP|Nelg
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Re: So when?

Post by aP|Nelg » Thu Nov 19, 2015 10:11 pm

Speaking of 0.4, I have a cockpit that I made (/ edited from the main cockpit) back in 2013 that looks like 0.2 while also having a minimap
Image

Cockpit file can be found here:
http://armanelgtron.tk/armagetronad/res ... ockpit.xml

COCKPIT_FILE nelg/edit-0.0.1.aacockpit.xml(http://armanelgtron.tk/armagetronad/resource/nelg/edit-0.0.1.aacockpit.xml)
Last edited by aP|Nelg on Fri Nov 20, 2015 2:58 am, edited 1 time in total.

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ConVicT
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Re: So when?

Post by ConVicT » Fri Nov 20, 2015 1:21 am

Still have that stupid colour behind chat that I hate.
Not to mention that I hate the minimap, so adding it is a -1 for me.

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Re: So when?

Post by sinewav » Fri Nov 20, 2015 1:48 am

:star: Keep up the good work, Nelg.

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aP|Nelg
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Re: So when?

Post by aP|Nelg » Fri Nov 20, 2015 3:00 am

ConVicT wrote:Still have that stupid colour behind chat that I hate.
The color behind chat thing you mention is an 0.4 thing, not a cockpit thing. I guess it [is supposed to] add readability.
ConVicT wrote:Not to mention that I hate the minimap, so adding it is a -1 for me.
The point of it was to retain the minimap while having the 0.2 style.

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Re: So when?

Post by ConVicT » Fri Nov 20, 2015 4:32 am

I know.
I was just letting you know that it sucks balls regardless of what V you wanna stick it in :wink:
But, nice, I suppose, if you like the minimap.
Last edited by ConVicT on Fri Nov 20, 2015 6:14 pm, edited 2 times in total.

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Re: So when?

Post by [Anonymous] » Fri Nov 20, 2015 2:49 pm

aP|Nelg wrote:
ConVicT wrote:Still have that stupid colour behind chat that I hate.
The color behind chat thing you mention is an 0.4 thing, not a cockpit thing. I guess it [is supposed to] add readability.
ConVicT wrote:Not to mention that I hate the minimap, so adding it is a -1 for me.
The point of it was to retain the minimap while having the 0.2 style.
+1 Im proud of you Nelf

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ConVicT
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Re: So when?

Post by ConVicT » Fri Nov 20, 2015 6:14 pm

[Anonymous] wrote: +1 Im proud of you Nelf
Are we being sarcastically condescending again? lol
[Anonymous] wrote:Mini Map is useless imo.

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Re: So when?

Post by breeze » Fri Nov 20, 2015 10:20 pm

ConVicT wrote:Still have that stupid colour behind chat that I hate.
It really bothered me as well. However, the command [CHAT_LAYER 0] gets rid of it. You can thank AI, I believe this was his doing.

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Light
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Re: So when?

Post by Light » Fri Nov 20, 2015 10:37 pm

Convict, you can turn off both the chat background (alpha layer) and the minimap. For the minimap you don't get a simple ON/OFF option unless it's built into the cockpit you're using though. The default one I think should have this, and maybe it will when it's released, but one that has it is the minimal cockpit, which is the one I use. I have it turned off almost 100% of the time, but I like popping it up once in a great while.

So, while I agree that both of them can be annoying, it's not because they can both be disabled, as I've done.

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Re: So when?

Post by ConVicT » Fri Nov 20, 2015 11:08 pm

If I were to get that version and turn off everything that makes 0.4 0.4, wouldn't I be better just sticking to 0.2?

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Re: So when?

Post by Light » Fri Nov 20, 2015 11:30 pm

ConVicT wrote:If I were to get that version and turn off everything that makes 0.4 0.4, wouldn't I be better just sticking to 0.2?
You would be having a customizable HUD, supporting new zones (new servers), etc. 0.4 Also consistently gives me better framerate tested over multiple OS's and systems. You have things like the music player and whatnot.

I don't really remember what else 0.2 lacks as I haven't touched it in quite a while. I mean .. it's up to you. You can either stick to an outdated client and not support the new features that will eventually be what the normal release. It's like wanting to keep using 0.2.6. Then you'll complain when servers ain't supporting you. Not that this will be a near future issue, but it will likely happen given time.

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