Armagetron v0.5

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
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Light
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Armagetron v0.5

Post by Light »

Jealous Z-Man?

xD I was just playin' around w/ JS and had to try it. :P

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Jip
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Re: Armagetron v0.5

Post by Jip »

Nice.
Could you pick 2 different turn keys? on german keyboards the "y" and "z" keys are interchanged.

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Zimblunk
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Re: Armagetron v0.5

Post by Zimblunk »

Now I can play Armagetron without ever leaving my browser! Thanks! :D

Btw, a couple rounds, I was the same color as the AI. (Both times, the color was purple. Oo)

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sinewav
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Re: Armagetron v0.5

Post by sinewav »

:star: Keep developing! :star:

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vov
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Re: Armagetron v0.5

Post by vov »

olive.jpg
olive.jpg (15.79 KiB) Viewed 1796 times
We now know who you made this for. And his key preferences. :)

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AI-team
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Re: Armagetron v0.5

Post by AI-team »

Pretty neat, but instead of using alert, you should just "write it down" somewhere
  
 
"95% of people believe in every quote you post on the internet" ~ Abraham Lincoln
 
 

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Jonathan
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Re: Armagetron v0.5

Post by Jonathan »

It's just like Armagetron!
Attachments
Clever bot.png
Blue is the bot boxing itself. Green is me enjoying all of my space by hugging the rim.
(5.44 KiB) Not downloaded yet
ˌɑrməˈɡɛˌtrɑn

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Light
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Re: Armagetron v0.5

Post by Light »

Lol, didn't expect so many replies. :P
Jonathan wrote:It's just like Armagetron!
:D
sinewav wrote::star: Keep developing! :star:
If I do that, I have to make the bot a bit smarter. Right now it's completely random on which way it turns. It don't care what it's turning into.
Zimblunk wrote:Now I can play Armagetron without ever leaving my browser! Thanks! :D

Btw, a couple rounds, I was the same color as the AI. (Both times, the color was purple. Oo)
The colors are randomly chosen out of an array of 14 colors. I could set it so it don't choose the same color though.
Jip wrote:Nice.
Could you pick 2 different turn keys? on german keyboards the "y" and "z" keys are interchanged.
I just chose the default arma keys. They keys can be set by changing lightron.game.player.one to whatever ya want the keys to be. Just a string of left key right key. Right now it's "zx".

-----------------------------------
Thanks for the replies. :)

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Jonathan
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Re: Armagetron v0.5

Post by Jonathan »

Light wrote:
Jonathan wrote:It's just like Armagetron!
:D
Heh, I meant as in the AI boxing itself, as seen on my screenshot. You're welcome, I guess.
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Light
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Re: Armagetron v0.5

Post by Light »

Jonathan wrote:
Light wrote:
Jonathan wrote:It's just like Armagetron!
:D
Heh, I meant as in the AI boxing itself, as seen on my screenshot. You're welcome, I guess.
Lol, well I know it's not a 3D game with all the features of arma. I caught on to what ya meant. :P

Well, I dunno if I'll keep it up, but the bot turns a lil at random to make it a little less bot like, the colors don't double unless you pick your color explicitly rather than letting it be random (lightron.game.players = ['random']). I also changed the left/right keys to a and s for player 1 and l and ; for player 2. To do 2 players, you just set two colors (lightron.game.players = ['blue', 'black']).

It only supports up to 2 players, and the bot doesn't appear if you do set it to 2.

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Light
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Re: Armagetron v0.5

Post by Light »

Got bored and added wall lengths to this. Set default to 100, but you can change it in lightron.cycle.walls_length

Your tail will be 10 * walls_length in pixel length, or walls_length walls segments.

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Light
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Re: Armagetron v0.5

Post by Light »

:O It fights back! lol it's nowhere near perfect, but it will try to chase you a bit. It still detects death, so it will bd if it must as well. :)

It's easier to kill now, which it wasn't hard at all before .. but it's actually becomming sorta cool IMO.

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Re: Armagetron v0.5

Post by milan »

:P very nice, don't stop developing.

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Re: Armagetron v0.5

Post by Word »

Funny idea! You'll want to make it impossible for the player and the bot to have the same color...that can be extremely confusing :)

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killerbees19
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Re: Armagetron v0.5

Post by killerbees19 »

Nice one, good work :)

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