Suggestions on Zombie Mode;
No cycle walls
Cycle Shoot
Zombies who kill norms, they restart to zombies starting and bike becomes grey.
I designed a simple map that may come in handy if this happens..
Code: Select all
<?xml version="1.0" encoding="ISO-8859-1" standalone="no"?>
<!DOCTYPE Resource SYSTEM "AATeam/map-0.2.8.0.dtd">
<Resource type="aamap" name="zombies" version="1.0.1" author="solar" category="projects">
<Map version="0.2.8">
<World>
<Field>
<Axes number="4"/>
<Spawn x="592" y="-576" xdir="1" ydir="0"/>
<Spawn x="592" y="-592" xdir="1" ydir="0"/>
<Spawn x="592" y="-608" xdir="1" ydir="0"/>
<Spawn x="592" y="-624" xdir="1" ydir="0"/>
<Spawn x="592" y="-640" xdir="1" ydir="0"/>
<Spawn x="656" y="-576" xdir="-1" ydir="0"/>
<Spawn x="656" y="-592" xdir="-1" ydir="0"/>
<Spawn x="656" y="-608" xdir="-1" ydir="0"/>
<Spawn x="656" y="-624" xdir="-1" ydir="0"/>
<Spawn x="656" y="-640" xdir="-1" ydir="0"/>
<Spawn x="592" y="-656" xdir="1" ydir="0"/>
<Spawn x="656" y="-656" xdir="-1" ydir="0"/>
<Zone effect="death">
<ShapeCircle radius="10">
<Point x="640" y="-2016"/>
</ShapeCircle>
</Zone>
<Wall height="50">
<Point x="448" y="-384"/>
<Point x="800" y="-384"/>
<Point x="800" y="-784"/>
<Point x="448" y="-784"/>
<Point x="448" y="-384"/>
</Wall>
<Wall height="50">
<Point x="640" y="-560"/>
<Point x="768" y="-560"/>
<Point x="768" y="-416"/>
<Point x="480" y="-416"/>
<Point x="480" y="-560"/>
<Point x="608" y="-560"/>
</Wall>
<Wall height="50">
<Point x="608" y="-544"/>
<Point x="640" y="-544"/>
</Wall>
<Wall height="50">
<Point x="608" y="-544"/>
<Point x="608" y="-496"/>
</Wall>
<Wall height="50">
<Point x="640" y="-544"/>
<Point x="640" y="-496"/>
</Wall>
<Wall height="50">
<Point x="560" y="-544"/>
<Point x="688" y="-544"/>
</Wall>
<Wall height="50">
<Point x="656" y="-736"/>
<Point x="592" y="-736"/>
</Wall>
</Field>
</World>
</Map>
</Resource>