IM Support?

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
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Infa(mous)
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IM Support?

Post by Infa(mous) »

I wonder... could there be instant messaging support in the game, like with a chat command? a command like /msn <buddy name> <message>
or /aim, or even /irc <channel>?

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Lucifer
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Post by Lucifer »

Wouldn't that just bring more illiterate chat to the game?
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sinewav
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Post by sinewav »

...and unnecessary lag? Maybe instead of chatting, you can concentrate on the game instead? Or even better, find a lightcycle clone to play in you IM client! Problem solved.

onearmbandit
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Post by onearmbandit »

Talking about chat,
isn't there a way to make the chat font size smaller?
so far i tried searching and only found FONT_BIG_THRESHOLD_HEIGHT
But there seems to be a limit to have small you can make it.

Little bit off topic....

epsy
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Post by epsy »

CONSOLE_COLUMNS

onearmbandit
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Post by onearmbandit »

darn.. so easy.

big_thumps_up to you Epsy.
ty.

Luke-Jr
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Post by Luke-Jr »

This is pretty much a subset of exactly what the XMPP integration would provide (in addition to authentication)...

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Infa(mous)
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Post by Infa(mous) »

So you're saying... It's prolly gonna happen? :D

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Lucifer
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Post by Lucifer »

F! Infamous wrote:So you're saying... It's prolly gonna happen? :D
Heh, the XMPP card is played as a way of saying "It's not going to happen".
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Monkey
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Post by Monkey »

I think the concept of having builtin IM/IRC is a good idea, as long as the commands work like a normal IM/IRC client and don't send data over Arma servers. However, I am sure there are more important things to add to the game before anything like that.
Playing since December 2006

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Infa(mous)
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Post by Infa(mous) »

Lucifer... What do you mean by that? XMPP is pretty much google talk. and could easily be used for IM because it's for IM based authentication... right?

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Post by Luke-Jr »

F! Infamous wrote:So you're saying... It's prolly gonna happen? :D
Patches welcome.

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Your_mom
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Post by Your_mom »

This could be easily handled by script(s).

Solution 1.

Have a script capable of reading/writing to the server. Have it scan for commands /irc (everyone could see this) /pirc (only people in irc can see this). Hand over information to an irc bot have the irc bot hand any relevent bot commands to the script #armasrvr1 hello world(tell arma say irc fakename: hello world)

Solution 2.

When(if) ruby scripting in arma is complete, write a script to hand over information to your favorite im/irc client etc. you get the idea

I really dont see a point in this though, just run arma in window'd mode and have im/irc open next to it.

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FourMJR
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Post by FourMJR »

No offense, or anything but honestly, this is pretty dumb. Considering that I don't see any reason why this should be brought into the game, and or if it is, god bless us all... :roll:
...

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ivantis
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Post by ivantis »

so you are saying, with the /irc <chan> command, it would put all of the msgs from that channel into the game?
yeah, great idea (psh)
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