Any way to end a round?

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dukevin
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Any way to end a round?

Post by dukevin »

I'm trying to create a racing map with a targetzone at the end. target_declare_winner 1 doesn't work anymore in latest sty-ct, so I also want to ask a broader question.

Besides killing everyone or spawning a winzone, is there any other way to end a round (not match)?
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dukevin
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Re: Any way to end a round?

Post by dukevin »

oops, I realized I posted this under strategy, should be under support.
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Z-Man
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Re: Any way to end a round?

Post by Z-Man »

Not that I would know. What's wrong with spawning a winzone on top of the target zone?

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dukevin
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Re: Any way to end a round?

Post by dukevin »

Because once someone hits the finish, it displays a 20 second timer to allow for other people to finish before the round ends. Overlaying a winzone would end the round immediately.
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INW
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Re: Any way to end a round?

Post by INW »

You should find animuson from Rogue Tronners. He used to have racing scripts with round end timers. He knows all of it.

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Clutch
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Re: Any way to end a round?

Post by Clutch »

Here's their forum if you want to talk to him :P just incase your too lazy to google "rogue tronners" like I just did :P
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Word
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Re: Any way to end a round?

Post by Word »

well, people like me sometimes change the rubber to a negative value to start a new match/round...perhaps it's possible to do this using a script. But i'm no programmer so you're on your own there.

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dukevin
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Re: Any way to end a round?

Post by dukevin »

I'll probably end up spawning a huge winzone when the counter reaches 0.

Thanks for the information though :)
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Infa(mous)
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Re: Any way to end a round?

Post by Infa(mous) »

If I remember right, didn't animuson have some crazy sty+ct hack specifically for racing? Nevermind, he did. https://code.launchpad.net/~absolute-pu ... ty+ct+race might have what you're looking for?
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kyle
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Re: Any way to end a round?

Post by kyle »

The state of that code is pretty broken. lots of stupid edits changing stuff that did not need to be changed. however if you can revert back to one of his first few revisions it should not be that bad.

on another note maybe you don't have something configured right for target_declare_winner 1 to work.
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dukevin
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Re: Any way to end a round?

Post by dukevin »

kyle wrote:on another note maybe you don't have something configured right for target_declare_winner 1 to work.
I couldn't find anything on the documentation
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