you don't need to worry about non-grinders; and as long as you don't teamkill anyone intentionally your teammates should able to survive it.
I'm going to make another moviepack for this
Code: Select all
cycle_walls_stay_up_delay 8
cycle_sound_speed 30
cycle_speed 30
cycle_rubber_wall_shrink 1
cycle_accel 15
cycle_rubber_mindistance_reservoir 0.005
spam_maxlen 400
cycle_rubber 3
cycle_brake_deplete 0.5
cycle_rubber_mindistance 0.000999987
cycle_walls_length 140
sp_walls_length 140
walls_length 140
team_balance_with_ais 0
score_die 0
score_kill 2
limit_score 50
limit_rounds 9999
score_suicide 0
cycle_explosion_radius 0.5
cycle_delay 0.08
cycle_rubber_mindistance_ratio 9.9968e-005
cycle_rubber_mindistance_unprepared 0.005
cycle_accel_rim 2
cycle_brake_refill 0.2
win_zone_min_round_time 1000000
sp_win_zone_min_round_time 100000
size_factor -2
sp_size_factor -2
teams_max 4
team_max_players 4
team_balance_with_ais 0
team_min_players 1
score_win 8
cycle_rubber_delay 1
cycle_rubber_legacy 0
cycle_rubber_timebased 1
cycle_wall_near 6
max_clients 16
sp_limit_rounds 9999
sp_limit_score 50
sp_score_win 8
sp_teams_min 1
sp_teams_max 2
sp_team_min_players 1
sp_team_max_players 2
sp_team_max_imbalance 1
sp_num_ais 1
num_ais 0
explosion_radius 0.5
cycle_explosion_radius 0.5
sp_explosion_radius 0.5
access_level_shuffle_up 20
team_max_players 4
cycle_rubber_time 0.5
Stop changing those mindistance settings until you know what they do!