Some ideas for privately/publicly team training with minimum players. These are half thought out ideas i thought i'd share, constructive criticism welcome. Unwritten sections marked [n/a].
Advantages to training in these situations [n/a]
Mirror
In this imaginary set up, you're team fights itself. Basically The (imaginary)server gives you control of your counterpart on the other team.
After formation splits; Center goes head to head with his own centerdef/attack; Left and right wings face off against each other. Later on; surviving attackers come after defense/ sweepers/ midfielders.
Problems are center can choose to center attack defense without covering(this is also a feature to train def/sweepers to handle this situation). Also problems i haven't thought out in this hypothetical server/situation including sliding/networking mishaps.
Bots on Rails
In this imaginary set up, Bots on rails is implemented and so is fort ai. The (imaginary)server is set up with team gold having 1 or 2 players defending and team blue attacking(perhaps with 1 fort def ai). Teams are also set at 6 v 6
Team gold has 4 or 5 bots on rail following out some greatest hits of starting/splitting formations from great ladle teams on a rotating pattern. They turn into attacking fort ai after a pre determined time. Def sets up as usual and the optional sweep/def can assist in the grind or ignore it.
Team blue gets to try to outflank gold and attack its human def and attack ai.
Problems [n/a]
Fort Team Training Ideas 02-10
- DDMJ
- Reverse Outside Corner Grinder
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Re: Fort Team Training Ideas 02-10
Instead of Mirror, how about Offense vs Defense. Let's say you only have 4 players, you can do a defender and sweeper vs two attackers.