Fortress Café stats (and now ~|DS|~ Mega Fortress)
Fortress Café stats (and now ~|DS|~ Mega Fortress)
http://noms.generalconsumption.org/s/fortress-cafe
Note: Even if you aren't listed on the main stats table, you can still view your individual stats data.
Edit: ~|DS|~ DarkSyndicate's Mega Fortress stats are up too. Select it from the main page.
Note: Even if you aren't listed on the main stats table, you can still view your individual stats data.
Edit: ~|DS|~ DarkSyndicate's Mega Fortress stats are up too. Select it from the main page.
Last edited by dlh on Mon Jan 25, 2010 5:23 am, edited 1 time in total.
Re: Fortress Café stats
damn those clan idiots impurifying the stats!
Re: Fortress Café stats
Damn Fofo has played almost as many matches as Player 1 only a thousand and change off. Pretty cool to see the suicides and holes made/used too.
I've got a few questions about it though; how come some people's zones win/lost are both at 0 yet they have played/won thousands of rounds, if the "to win max" is the maximum amount of rounds it has ever taken you to win a match how can some people have 12-42, and is there anyway to easily show maximum points ever in a match as well as in a round?
All in all I think these new stats pages are awesome, I would love to see a global page for all of the same types of servers someday.
I've got a few questions about it though; how come some people's zones win/lost are both at 0 yet they have played/won thousands of rounds, if the "to win max" is the maximum amount of rounds it has ever taken you to win a match how can some people have 12-42, and is there anyway to easily show maximum points ever in a match as well as in a round?
All in all I think these new stats pages are awesome, I would love to see a global page for all of the same types of servers someday.
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Re: Fortress Café stats
Could be a bug. I'll look into it.Van-hayes wrote:I've got a few questions about it though; how come some people's zones win/lost are both at 0 yet they have played/won thousands of rounds
Edit: It isn't a bug. They probably played before the zone conquer events were added.
The server probably changed settings for a few matches. I can add some more validation to determining if a match was a valid win.if the "to win max" is the maximum amount of rounds it has ever taken you to win a match how can some people have 12-42
Maximum points scored by an individual, or maximum points scored by a team? Scored by an individual is easy to add, and I will. The team one is more difficult because right now I don't have any code related to saving data for teams.and is there anyway to easily show maximum points ever in a match as well as in a round?
Edit2: Added the match points max stat.
Last edited by dlh on Fri Jan 15, 2010 1:20 pm, edited 2 times in total.
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Re: Fortress Café stats
Very nice! Keep up the good work!
Re: Fortress Café stats
The matches played stat has been corrected. There was a dumb bug, which caused some players to have more matches played than rounds (huh?). The other data that relies on matches played is now correct (Matches % Won).
Edit: I also added team kill data. In the Options and Help panel you can click a group name, such as “Matches”, and it will toggle the entire group.
Edit: I also added team kill data. In the Options and Help panel you can click a group name, such as “Matches”, and it will toggle the entire group.
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Re: Fortress Café stats
Nice work, are you planning to implement that Microsoft Trueskill thing you also had for Swampland?
Also note how G5 is actually in the top 10 of people with the highest match-win-ration!
Also note how G5 is actually in the top 10 of people with the highest match-win-ration!
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Re: Fortress Café stats
is it possible to create some kind of formula to implement matches played, kill ratio, zone ratio, etc etc into one statistic and then base the ladder off of that statistic?
Re: Fortress Café stats
that looks nice. well done, free kill.
yes.. how about top 50 players list similar to how CTWF runs their ladder? at least 10,000 played rounds to be on the top 50, calculating all average round won, points gained and kill ratio (and other more important stats) to give you a score?
that would be interesting to see. though i would need my names fixed, i have |x|flex, flex and |x|_flex all differently ranked, so i wouldn't get on the 10k list (if that was to happen).
yes.. how about top 50 players list similar to how CTWF runs their ladder? at least 10,000 played rounds to be on the top 50, calculating all average round won, points gained and kill ratio (and other more important stats) to give you a score?
that would be interesting to see. though i would need my names fixed, i have |x|flex, flex and |x|_flex all differently ranked, so i wouldn't get on the 10k list (if that was to happen).
Re: Fortress Café stats
Yes, I'm planning on using the TrueSkill algorithm for this server, but I need to fix a few team-game related bugs before I do.
A formula based on other stats is OK, but I like TrueSkill more for ranking players.
A formula based on other stats is OK, but I like TrueSkill more for ranking players.
Re: Fortress Café stats
Yeah, it's basically the only well documented algorithm that sort of also works for teams.dlh wrote:A formula based on other stats is OK, but I like TrueSkill more for ranking players.
Re: Fortress Café stats
this is good stuff, reminds me of kotg, how about making a 1vs1 sumo ladder
Re: Fortress Café stats
Very nice. Now if we could get this for DS Mega Fortress...
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Re: Fortress Café stats
madmax wrote:Very nice. Now if we could get people to stop playing at DS Mega Fortress...
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Re: Fortress Café stats
Well, I don't like those 12vs12 matches that much, but the other day I and others were playing on Café for a bit and it was wah wah wah lag. Could have been some temporary thing though.Goodygumdrops wrote:madmax wrote:Very nice. Now if we could get people to stop playing at DS Mega Fortress...
Is it always up nowadays?
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