Search found 300 matches
- Sat Nov 06, 2004 11:50 pm
- Forum: Graphical Enhancements
- Topic: Ping LadyX
- Replies: 2
- Views: 2253
Ping LadyX
http://finndoswald.free.fr/tmp/XLR81.jpg questions: thats a render from inside the game, right? how did you get the pretty environment shading? how did you get the lines between the polygons to be a different color? its SO tron(ish) !!!!! astonishing! i love that bike, awesome job on it i'm about t...
- Sat Nov 06, 2004 11:17 pm
- Forum: Development
- Topic: Priorities?
- Replies: 97
- Views: 23826
- Sat Nov 06, 2004 10:53 pm
- Forum: Development
- Topic: Control Chatbot
- Replies: 20
- Views: 5800
- Sat Nov 06, 2004 10:33 pm
- Forum: Development
- Topic: 64bit TRON FINALLY WORKS
- Replies: 23
- Views: 8329
IMO its quite common in games that you get better controller response with higher fps.. has something to do with the cpu having more blahblahs per blahcycle to do the keyboard polling. name a game that doesnt suffer from this i also think that armagetron code is kinda crappy on account of it was fre...
- Sat Nov 06, 2004 9:12 pm
- Forum: Graphical Enhancements
- Topic: Movie pack bike.max anyone?
- Replies: 11
- Views: 5312
- Sat Nov 06, 2004 7:20 pm
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50258
Accepting requests for models/mods/conversions/import-export
I plan on making alot of custom "bikes" for this game. some of the things i have planned: a recognizer (the thing that stomped naughty bikes in the movie) possibly have its "pillars" spin around if i/we can grok the axis of wheelspin. it could make the stompy noise from the movie...
- Sat Nov 06, 2004 6:57 pm
- Forum: Graphical Enhancements
- Topic: About 3D formats support & Cockpit Rendering
- Replies: 9
- Views: 5609
- Sat Nov 06, 2004 6:38 pm
- Forum: Graphical Enhancements
- Topic: Movie pack bike.max anyone?
- Replies: 11
- Views: 5312
- Sat Nov 06, 2004 6:01 pm
- Forum: Graphical Enhancements
- Topic: About 3D formats support & Cockpit Rendering
- Replies: 9
- Views: 5609
.ase is pretty universal 3d format.. i have a stand alone converter that converts to/from .ase to .3ds etc. its called viewpoint interchange also, i'm looking into wether zmodelors .mod are the same .mod the original game uses (zmodelor is a free modeling program made specificly for driving games) c...
- Sat Nov 06, 2004 10:40 am
- Forum: Graphical Enhancements
- Topic: Armasmegmod v0.1
- Replies: 27
- Views: 11141
- Sat Nov 06, 2004 1:09 am
- Forum: Graphical Enhancements
- Topic: 3D models- how, where and what
- Replies: 37
- Views: 33524
- Sat Nov 06, 2004 12:52 am
- Forum: Graphical Enhancements
- Topic: Movie pack bike.max anyone?
- Replies: 11
- Views: 5312
- Sat Nov 06, 2004 12:32 am
- Forum: Development
- Topic: tString::RemoveStartColor()
- Replies: 10
- Views: 3849
- Sat Nov 06, 2004 12:21 am
- Forum: Development
- Topic: 3d models supported?
- Replies: 5
- Views: 2433
- Sat Nov 06, 2004 12:02 am
- Forum: Development
- Topic: Open dev position?
- Replies: 7
- Views: 3160