This map is crashing everyone that runs a 0.4 client that comes on to my server.
Here's the map:
http://209.236.124.135/maps/smart/maps/ ... .aamap.xml
Here's the DTD I use:
http://209.236.124.135/maps/smart/maps/sty.dtd
Search found 214 matches
- Wed Nov 28, 2012 1:37 pm
- Forum: Support
- Topic: map crashes 0.4
- Replies: 11
- Views: 3244
- Wed Nov 28, 2012 11:53 am
- Forum: Competitions
- Topic: Login
- Replies: 19
- Views: 3831
Re: Login
lol
You type /login Aurimas9520@forums
and then you type the password that you put to log into this website.
You type /login Aurimas9520@forums
and then you type the password that you put to log into this website.
- Mon Aug 20, 2012 9:23 am
- Forum: Programming
- Topic: Any map-previewing scripts?
- Replies: 7
- Views: 2762
Re: Any map-previewing scripts?
I'm sorry, that map previewer is just terrible. Use this one. http://wikinger.bplaced.net/armaauth/mappreviewer.php
- Wed Aug 08, 2012 9:11 am
- Forum: Development
- Topic: Arma on steam?
- Replies: 18
- Views: 6343
Re: Arma on steam?
IDK... I've always hated the menu.
- Wed Aug 08, 2012 4:19 am
- Forum: Development
- Topic: Arma on steam?
- Replies: 18
- Views: 6343
Re: Arma on steam?
Do you think tron would be able to handle a massive influx of users on the master servers? Also, I dont think the menu and gameplay is noob friendly enough to go that mainstream...
...yet
...yet
- Fri Aug 03, 2012 5:42 pm
- Forum: Really General
- Topic: Otabee - Anyone still around that remembers me playing?
- Replies: 23
- Views: 6015
Re: Otabee - Anyone still around that remembers me playing?
Heya, ota. =) Squirg says Hi as well.
- Mon Jul 30, 2012 5:53 am
- Forum: Support
- Topic: Moving Deathzones. How?
- Replies: 8
- Views: 2704
Re: Moving Deathzones. How?
This is how I did it on my server. SPAWN_ZONE death L 192 272 250 272 Z 10 0 10 10 false .8 .3 .6 Between the L and Z are the coordinates that it will move between. (x1 y1), (x2 y2), etc... Then, I believe, it's zone size, growth, movement speed, something, interactive(true or false), Red, Green, Bl...
- Fri Jul 06, 2012 6:56 pm
- Forum: Really General
- Topic: AI-Team's Quote
- Replies: 7
- Views: 1824
- Fri Jun 01, 2012 6:53 pm
- Forum: Others
- Topic: Alpha Project
- Replies: 104
- Views: 23646
- Tue May 08, 2012 1:37 pm
- Forum: Graphical
- Topic: Black Grid
- Replies: 3
- Views: 4025
Re: Black Grid
What's the rim texture? That looks really good with the floor.
- Tue May 08, 2012 9:32 am
- Forum: Graphical
- Topic: 0.4 Content: Graphics Dump
- Replies: 5
- Views: 4891
Re: 0.4 Content: Graphics Dump
I think Pr3's texture pack is pretty shiny, and it makes the game look spiffy. It goes perfect with the update look of 0.4. Link to post What movie pack are you using? Could i get a link to it? :P Its not a movie pack per say.. it's mostly textures pike has made with the exception of the tail, and a...
- Mon Apr 30, 2012 4:21 am
- Forum: Server Administration/Setup
- Topic: Formula for SIZE_FACTOR
- Replies: 4
- Views: 1721
Formula for SIZE_FACTOR
I'm not quite sure how to explain this well, so bear with me... The map has a zone at this location <Zone effect="death"> <ShapeCircle radius="47"> <Point x="432" y="-368"/> </ShapeCircle> </Zone> and I want to SPAWN_ZONE at that location, so the X and Y coord...
- Fri Apr 13, 2012 7:53 pm
- Forum: Support
- Topic: Default MoviePack
- Replies: 4
- Views: 2062
- Tue Apr 03, 2012 2:58 pm
- Forum: This System
- Topic: Members search
- Replies: 3
- Views: 4169
Members search
Clicking on Members at the top of the page, and do a search by letter or show all users starting with a letter, it brings up a 404 error.