Search found 789 matches

by /dev/null
Wed Oct 06, 2004 12:39 am
Forum: Strategy
Topic: Legendary Spirals once glimpsed from afar
Replies: 17
Views: 9809

A bit delayed

I dunno what the timeframe is but i make cross sprials a lot. Also, ive been involved in quite a few interesting spirals, your_mom and I went in and out of a jagged spiral together twice before one of us went into the horrible splattOr death.
by /dev/null
Thu Sep 23, 2004 6:27 pm
Forum: Development
Topic: Bugfix..... NOT
Replies: 5
Views: 2663

Hah, a valiant effort.

After further testing it it no longer catches the cycle leaving the grid and displays the message, now it just segfaults. YAY, seems a bit harder to crash it though.Ive had some coffee now, and am gonna try some more to get this outta the way.

PS, talk about confusing code
by /dev/null
Thu Sep 23, 2004 4:48 pm
Forum: Development
Topic: Bugfix..... NOT
Replies: 5
Views: 2663

news

As for how harder it would be to kick them, i honestly dont know, this is my first time taking a serious look at it, and yes, basically im just trying to remove the crash the program error. If it rips and doesnt crash thats better than it doing both.
by /dev/null
Thu Sep 23, 2004 1:05 pm
Forum: Development
Topic: Bugfix..... NOT
Replies: 5
Views: 2663

Bugfix..... NOT

Well, I was muddling around in the source, and my server is now running a (hopefully) uncrashable version of 2.6 This isnt really a proper patch or anything like that, to get down n dirty its just a hack, but some preliminary testing on my part seems to show better stability, I ripped the walls seve...
by /dev/null
Thu Sep 23, 2004 12:44 pm
Forum: General
Topic: infinite grid
Replies: 1
Views: 938

infinite grid

An infinite would absolutly own the slower systems a lot of people play on, Im sure we have all seen the fps drop when theres tons of lines, just think of there being tons of lines and no end in sight.
by /dev/null
Wed Sep 22, 2004 9:58 pm
Forum: This System
Topic: Game Admins Only Section?
Replies: 21
Views: 8781

admin

I admin World Of Hate, in all its ever changing glory.
by /dev/null
Wed Sep 22, 2004 9:28 pm
Forum: General
Topic: camera settings
Replies: 1
Views: 895

numpad

while i dont know if your controls are still close to default, the default controls have the numpad controlling camera movement
by /dev/null
Wed Sep 22, 2004 9:26 pm
Forum: General
Topic: Focus is probably kess
Replies: 38
Views: 8428

master server

Could we just implement the change in 2.7, since it seems the players have a good amount of input in 2.7. Also, who exactly maintains the current master server, might be a good idea to have a backup just for redundancy. Oh oh another idea, maybe a master server browser list could be implemented like...
by /dev/null
Tue Sep 21, 2004 9:53 pm
Forum: General
Topic: Focus is probably kess
Replies: 38
Views: 8428

Global Blacklist

We should implement something in the master server that automatically blacklists idiots like focus, he also thinks he has the right to do whatever the **** he wants on my server, after being explicitly told to not even join my server. With all this information i believe we should just contact his is...
by /dev/null
Tue Sep 21, 2004 9:47 pm
Forum: General
Topic: Ripping and the idiots who ignore admins.
Replies: 18
Views: 4826

Ripping and the idiots who ignore admins.

Recently [Ramen] Focus, aka Kess, came on my server and crashed it after being deliberatly told he is not allowed on my server, it is my advice that we blacklist the foolish player and end his idiocy once and for all. He does not play the game to play, all he does is sit there and try to crash serve...
by /dev/null
Tue Sep 07, 2004 1:51 am
Forum: General
Topic: TRONCORE.
Replies: 26
Views: 6086

awesomeness.

Thats exactly what i was imagining.

And i see no reason to not add more features to armagetron, its not like we have to take things out.
by /dev/null
Sun Sep 05, 2004 11:38 pm
Forum: General
Topic: TRONCORE.
Replies: 26
Views: 6086

TRONCORE.

Ok, some of you may have seen me talking about this online but i figure im gonna make a post about it. Ive decided that tron with only an x and y axis is losing its appeal. how about we add a z axis too and change it from a grid to a cube. I think this would add a whole new degree of play to the game.
by /dev/null
Sat Sep 04, 2004 9:44 pm
Forum: General
Topic: Admin Abuse >:(
Replies: 15
Views: 5021

On Admins

Ok, theres two sides to Admin's in my view. First off the Admin Side: 1. It's thier server, therefore they make the rules. 2. Anyone who has done any kind of administration for a while gets a short fuse after so long of dealing with the persistent droves of idiots that pervade the internet. And Seco...
by /dev/null
Sat Sep 04, 2004 9:35 pm
Forum: General
Topic: FPS ???
Replies: 10
Views: 3133

refresh rate

You know, that sounds just about right, and iceman, its multiples and divisables of your refresh rate i would guarentee, just to keep everything in sync.
by /dev/null
Sat Sep 04, 2004 9:33 pm
Forum: General
Topic: Ripping and jumping outside the grid
Replies: 18
Views: 5485

ripping.

Lines can be ripped too, im thinking that even limiting the distance to the wall you can get would still have the same effect as the grid wall, and you could potentially rip that down too.