Search found 2354 matches

by iceman
Thu Jan 15, 2004 10:06 pm
Forum: Strategy
Topic: Lag Creation and Avoidance
Replies: 18
Views: 11328

2 ways to **** up a server

i know of 2 ways you can easy lag the sever to hell not sure if i should post em here but maybe it might help developers fix it 1) edit user.cfg and put 4000 characters on one of the instant_chat_string's hit that key and the server will get really f-ucked up (causes major lag and some players get k...
by iceman
Thu Jan 15, 2004 7:17 am
Forum: Really General
Topic: Iceman's Avatar/Picture
Replies: 2
Views: 1664

wow

that IS exactly what i did ! lol
by iceman
Thu Jan 15, 2004 7:12 am
Forum: Strategy
Topic: Invisible Walls (Invisowalls) and Lag
Replies: 11
Views: 8149

dodgy smart cam

ive had the camera do some strange things at times but find that if ya tap the zoom in or out keys the camera snaps back to where it should be
by iceman
Thu Jan 15, 2004 7:08 am
Forum: Strategy
Topic: Lag Creation and Avoidance
Replies: 18
Views: 11328

hmmmm

the server dont read the color settings during the round it reads them at the start of the round (thats why when you change em you have to wait 1 or 2 rounds for the change to take place) so changing them during play wont effect the lag in the slightest
by iceman
Thu Jan 15, 2004 7:00 am
Forum: Strategy
Topic: Twilight Zone II
Replies: 3
Views: 4043

esc thanks

i'll try it thanks man

a few seconds is better than 20 ! nice one
by iceman
Thu Jan 15, 2004 6:28 am
Forum: Development
Topic: compiler help please
Replies: 16
Views: 8217

n/p

dont worry tank i always keep complete records of all my changes

everything will be well documented

p.s. i tried to use microsoft visual c++ to compile but got nowhere at all
i think my copy of the compiler has some stuff missing :( (don ask where i got it ! lol)
by iceman
Thu Jan 15, 2004 6:00 am
Forum: This System
Topic: some ppl need something like this
Replies: 6
Views: 3251

graphics files

people are always welcome to send me their work for my game graphics page (droken, supertard & smz have their work on my page now)
by iceman
Thu Jan 15, 2004 5:56 am
Forum: This System
Topic: Still more mailing problems
Replies: 2
Views: 2107

my account sorry

when i filled out my details i put [email protected] lol

my old email was [email protected] so some poor sucker got my activation ! lol

thanks for sorting it all out, ive corrected my details now
by iceman
Thu Jan 15, 2004 5:49 am
Forum: Development
Topic: Some ideas for the future
Replies: 25
Views: 12189

arena shapes

if you check the armagetron source you will find a folder called arenas, inside theres a text file called basic.aar containing the coordinates of the basic square arena. it would be nice for someone to create an alternate file in this directory and see what happens (i would do it myself but im still...
by iceman
Thu Jan 15, 2004 3:10 am
Forum: Development
Topic: compiler help please
Replies: 16
Views: 8217

compiler help please

i really want to get started on some mods so i need a windows98 compatible compiler one thats gonna work 1st time (ie type in make and off it goes) with the complete set of librarys and what ever else i need to get a 100% working compile once i get the source of 0.2.6.0 to compile i'll start work on...
by iceman
Thu Jan 15, 2004 2:20 am
Forum: Development
Topic: Authentication
Replies: 6
Views: 3870

check the source code !

there is already code in the source for name/password !

it seems to be linked to 1 specific german server but this could easy be altered for general use
by iceman
Thu Jan 15, 2004 1:58 am
Forum: Strategy
Topic: Rubber
Replies: 20
Views: 11469

thats weird i just posted you a reply and it says guest ???

i know i logged in does this forum have a timeout ?
by iceman
Wed Jan 14, 2004 9:56 pm
Forum: Strategy
Topic: Rubber
Replies: 20
Views: 11469

rubber

im not good at explaining stuff but i'll try to do my best when you start a round your cycle has a reservoir of rubber (set by cycle_rubber * cycle_ping_rubber) when you hit a wall the reservoir starts to deplete at a rate determinded by your bike speed (so if you hit the wall fast your initial depl...
by iceman
Wed Jan 14, 2004 9:26 pm
Forum: Strategy
Topic: Twilight Zone II
Replies: 3
Views: 4043

Twilight Zone II

i get this problem in most servers that i play

i thought it was my isp causing loss of data

most of the time the data starts up again after 10-20 seconds and then ka-boom my bike explodes :( it really pisses me off