Search found 2354 matches
- Thu Jan 15, 2004 10:06 pm
- Forum: Strategy
- Topic: Lag Creation and Avoidance
- Replies: 18
- Views: 11328
2 ways to **** up a server
i know of 2 ways you can easy lag the sever to hell not sure if i should post em here but maybe it might help developers fix it 1) edit user.cfg and put 4000 characters on one of the instant_chat_string's hit that key and the server will get really f-ucked up (causes major lag and some players get k...
- Thu Jan 15, 2004 7:17 am
- Forum: Really General
- Topic: Iceman's Avatar/Picture
- Replies: 2
- Views: 1664
wow
that IS exactly what i did ! lol
- Thu Jan 15, 2004 7:12 am
- Forum: Strategy
- Topic: Invisible Walls (Invisowalls) and Lag
- Replies: 11
- Views: 8149
dodgy smart cam
ive had the camera do some strange things at times but find that if ya tap the zoom in or out keys the camera snaps back to where it should be
- Thu Jan 15, 2004 7:08 am
- Forum: Strategy
- Topic: Lag Creation and Avoidance
- Replies: 18
- Views: 11328
hmmmm
the server dont read the color settings during the round it reads them at the start of the round (thats why when you change em you have to wait 1 or 2 rounds for the change to take place) so changing them during play wont effect the lag in the slightest
- Thu Jan 15, 2004 7:00 am
- Forum: Strategy
- Topic: Twilight Zone II
- Replies: 3
- Views: 4043
esc thanks
i'll try it thanks man
a few seconds is better than 20 ! nice one
a few seconds is better than 20 ! nice one
- Thu Jan 15, 2004 6:28 am
- Forum: Development
- Topic: compiler help please
- Replies: 16
- Views: 8217
n/p
dont worry tank i always keep complete records of all my changes
everything will be well documented
p.s. i tried to use microsoft visual c++ to compile but got nowhere at all
i think my copy of the compiler has some stuff missing (don ask where i got it ! lol)
everything will be well documented
p.s. i tried to use microsoft visual c++ to compile but got nowhere at all
i think my copy of the compiler has some stuff missing (don ask where i got it ! lol)
- Thu Jan 15, 2004 6:00 am
- Forum: This System
- Topic: some ppl need something like this
- Replies: 6
- Views: 3251
graphics files
people are always welcome to send me their work for my game graphics page (droken, supertard & smz have their work on my page now)
- Thu Jan 15, 2004 5:56 am
- Forum: This System
- Topic: Still more mailing problems
- Replies: 2
- Views: 2107
my account sorry
when i filled out my details i put [email protected] lol
my old email was [email protected] so some poor sucker got my activation ! lol
thanks for sorting it all out, ive corrected my details now
my old email was [email protected] so some poor sucker got my activation ! lol
thanks for sorting it all out, ive corrected my details now
- Thu Jan 15, 2004 5:49 am
- Forum: Development
- Topic: Some ideas for the future
- Replies: 25
- Views: 12189
arena shapes
if you check the armagetron source you will find a folder called arenas, inside theres a text file called basic.aar containing the coordinates of the basic square arena. it would be nice for someone to create an alternate file in this directory and see what happens (i would do it myself but im still...
- Thu Jan 15, 2004 3:10 am
- Forum: Development
- Topic: compiler help please
- Replies: 16
- Views: 8217
compiler help please
i really want to get started on some mods so i need a windows98 compatible compiler one thats gonna work 1st time (ie type in make and off it goes) with the complete set of librarys and what ever else i need to get a 100% working compile once i get the source of 0.2.6.0 to compile i'll start work on...
- Thu Jan 15, 2004 2:20 am
- Forum: Development
- Topic: Authentication
- Replies: 6
- Views: 3870
check the source code !
there is already code in the source for name/password !
it seems to be linked to 1 specific german server but this could easy be altered for general use
it seems to be linked to 1 specific german server but this could easy be altered for general use
rubber
im not good at explaining stuff but i'll try to do my best when you start a round your cycle has a reservoir of rubber (set by cycle_rubber * cycle_ping_rubber) when you hit a wall the reservoir starts to deplete at a rate determinded by your bike speed (so if you hit the wall fast your initial depl...
- Wed Jan 14, 2004 9:26 pm
- Forum: Strategy
- Topic: Twilight Zone II
- Replies: 3
- Views: 4043
Twilight Zone II
i get this problem in most servers that i play
i thought it was my isp causing loss of data
most of the time the data starts up again after 10-20 seconds and then ka-boom my bike explodes it really pisses me off
i thought it was my isp causing loss of data
most of the time the data starts up again after 10-20 seconds and then ka-boom my bike explodes it really pisses me off