Search found 11183 matches

by Z-Man
Thu Feb 24, 2005 9:42 am
Forum: Really General
Topic: 1and1.com free webspace offer
Replies: 6
Views: 1708

How about the domain name? What happens to it after the six months of free service? Sounds like that is the tie in. If I were 1&1, I'd reserve the right to keep the domain name registered to myself. After the six months, I'll either let you upgrade to an expensive regular service or sell you the...
by Z-Man
Wed Feb 23, 2005 6:30 pm
Forum: General
Topic: Combining ladders across multiple servers
Replies: 29
Views: 7211

Or, a way around the individual ladders. > If a true global stats server were set up (and I'd be happy to host it, as well as many others I'm sure), I would like to see AA report to it who played each round, who won the round, how many kills each player had, match wins, etc. Then the global ladder ...
by Z-Man
Wed Feb 23, 2005 6:16 pm
Forum: Development
Topic: CVS test server
Replies: 249
Views: 45404

I can make bots talk on old servers. Yes, but when you tied that on the CVS servers, the debugger hit a breakpoint :) I removed that breakpoint now, so you can try again and see how you get kicked. I hope I have fixed the following problems ( on CVS server 2, I can't update server 1 from here ): - ...
by Z-Man
Wed Feb 23, 2005 11:42 am
Forum: General
Topic: Combining ladders across multiple servers
Replies: 29
Views: 7211

Sounds good. But averaging over all servers you play on will give those who concentrate on just one server an advantage. And logging in just once into another server will let you drop massively because now suddenly this server's rank score will get included into the average, too. Since it is intrins...
by Z-Man
Wed Feb 23, 2005 9:33 am
Forum: Development
Topic: Remote admin
Replies: 11
Views: 2997

There's another thread about this, but here's a link that tells you everything you need to know about why AA is so ahrd to wrap right now. http://pexpect.sourceforge.net/doc/pexpect.html I'll have a look through it. How would you process the output, btw? When you only sporadically connect to the se...
by Z-Man
Wed Feb 23, 2005 9:08 am
Forum: Development
Topic: CVS test server
Replies: 249
Views: 45404

CVS test server

I started one server with bad internet connection running current CVS code. It is on armagetron.kicks-ass.net:4534 and if it appears in the server browser, its name is "CVS Test Server ( aka Crash Me! )". It is running in debug mode in a debugger on a weak machine, so it is not much fun pl...
by Z-Man
Wed Feb 23, 2005 8:53 am
Forum: Breakfast
Topic: Going through rim walls/rips --> Lag? Bug?
Replies: 48
Views: 18950

yeah i was playing with jonathat my client (2.7 windows) crashed a couple times but the server didnt crash , lots of client side rips though. And lots of lag. The clients crashing and ripping is of course undesired. That must be the same bugs that crashed the server... I changed some settings ( dis...
by Z-Man
Wed Feb 23, 2005 8:32 am
Forum: Server Administration/Setup
Topic: Multiple servers, one IP
Replies: 14
Views: 5479

Tank is correct about the server port. You should not change the master.srv file as it is the contact information OF the master server. If you change it, your server won't reach the master server. The message about trying the next port is normal and no warning or error. Two server processes running ...
by Z-Man
Tue Feb 22, 2005 10:54 pm
Forum: Breakfast
Topic: Going through rim walls/rips --> Lag? Bug?
Replies: 48
Views: 18950

This bug Jonathan uncovered is really interesting, but I won't describe it here until Lucifer updated Hell. It is a crash caused by a situation that should be impossible.
The fix is in src/engine/eGrid.cpp revision 1.17.
by Z-Man
Tue Feb 22, 2005 10:19 pm
Forum: Breakfast
Topic: Going through rim walls/rips --> Lag? Bug?
Replies: 48
Views: 18950

We could compile in PearPC if one of us has a copy of OS X lying about. In fact, that's how I did the release build for OS X. Compiled in an emulator. In like 7 hours... You're crazy :) Jonathan: If that was you crashing my CVS server, please do it agan! The debugger crashed while analysing the bug...
by Z-Man
Tue Feb 22, 2005 10:09 pm
Forum: Development
Topic: Remote admin
Replies: 11
Views: 2997

We found with an outside wrapper that stdin clogs, or something, because the game constantly polls... Something like that, so basically it just freezes up, shrivels, and dies when you do that... I see the problem. Your usual run-of-the-mill wrapper is designed for filter-type programs and not some ...
by Z-Man
Tue Feb 22, 2005 6:49 pm
Forum: Development
Topic: Remote admin
Replies: 11
Views: 2997

Why a special solution for AA? AA is just another program that reads input from stdin and writes output to stdout. It should be possible to do whatever you want to do internally ( if you only access console commands ) from an outside wrapper. What is this SOAP, anyway? ( Insert lame joke about my pe...
by Z-Man
Tue Feb 22, 2005 6:45 pm
Forum: Breakfast
Topic: Going through rim walls/rips --> Lag? Bug?
Replies: 48
Views: 18950

Yes, and even if you don't want to maintain the build, you should report compile errors. The rest of us does not see them, you know...
Hmm. we could just try to pretend to be building for mac, that could at least catch trivial errors like those missing variables.
by Z-Man
Tue Feb 22, 2005 6:42 pm
Forum: Support
Topic: CRASHAGE!!!!
Replies: 15
Views: 7405

Good. That means the crash is at most a sin of the past of my part and long forgiven by the gods. :P
Tank: Exactly:)
by Z-Man
Tue Feb 22, 2005 3:12 pm
Forum: Support
Topic: CRASHAGE!!!!
Replies: 15
Views: 7405

Ok back to topic, I just did some testing out, and it turns out, I only crash on swampland, and no where else...... Even without overclocking your card/beta drivers/beta OS whatever? From what I hear, swapland was upgraded to CVS recently, I surely hope it has nothing to do with your problems. Hell...