Search found 95 matches

by ender
Thu Apr 30, 2009 7:31 pm
Forum: Graphical
Topic: New TRON Walls and Grid Color
Replies: 11
Views: 4375

Re: New TRON Walls and Grid Color

Yeh, please share!
by ender
Tue Apr 28, 2009 4:40 pm
Forum: Graphical
Topic: Armagetr2n Advanced [WIP]
Replies: 15
Views: 4777

Re: Armagetr2n Advanced [WIP]

Ed's new site is:

http://web.me.com/edmundkeefe/

He hasn't finished the site so the old models aren't up yet. Also he sent me a 3ds version of the TR2N cycle. I'll export later today and have it posted tonight if I get the time!
by ender
Fri Apr 17, 2009 4:18 pm
Forum: Graphical
Topic: Armagetr2n Advanced [WIP]
Replies: 15
Views: 4777

Re: Armagetr2n Advanced [WIP]

Very nice! Now all you need to do is build the new cycle :D. If someone would build the cycle I'd be your best friend forever.
by ender
Mon Mar 23, 2009 7:57 am
Forum: Graphical
Topic: design competition - a new set of wheel/s
Replies: 89
Views: 45385

ed just needs to get those new mono wheel designs ready!!!!!!!
by ender
Fri Feb 06, 2009 5:15 pm
Forum: Development
Topic: some console commands for admins
Replies: 53
Views: 12789

I know how to disable holes, but this special hole in this special context is a strategy for noobs, and it has a bad influence on the fairness if there's a bunch of really big noobs (in the most negative sense), Yeh, you are... and who except you sais it's part of a def's job to cover the holes? I,...
by ender
Thu Feb 05, 2009 4:30 pm
Forum: Development
Topic: some console commands for admins
Replies: 53
Views: 12789

Holing has always been a part of CTF/Fortress/Sumo... Its part of the game, and a fun part. Like sine said, you simply have to cover the holes created by the enemy. And as far a base camping goes, just beat the camper and gain access to the base, duh! Also, I'm pretty sure sine and I alone could bea...
by ender
Tue Feb 03, 2009 7:41 pm
Forum: Graphical
Topic: How to gain FPS
Replies: 53
Views: 16500

BUY A NEW GRAPHICS CARD :!: :!: :!: :!: :roll:
by ender
Thu Jan 22, 2009 1:19 am
Forum: General
Topic: Armagetron T-Shirts!
Replies: 117
Views: 24317

I play in a band and there is a local company that hooks us up with printing for really cheap... I'd be glad to lend a helping hand :lol:
by ender
Tue Dec 30, 2008 5:10 pm
Forum: General
Topic: I will be playing in silence
Replies: 19
Views: 5417

geighy...
by ender
Fri Dec 19, 2008 6:43 pm
Forum: Graphical
Topic: HUD(Cockpit) Brainstorming/ideas
Replies: 5
Views: 2332

pretty cool!
by ender
Fri Dec 19, 2008 6:37 pm
Forum: Development
Topic: Future of Fortress
Replies: 20
Views: 4470

The only answer is: patience with newbies.
/me agrees
by ender
Thu Dec 18, 2008 5:24 am
Forum: Development
Topic: Compiling help...
Replies: 1
Views: 817

Compiling help...

Ok, I've checked old threads and followed instructions as best i could http://armagetronad.svn.sourceforge.net/viewvc/armagetronad/armagetronad/trunk/armagetronad/win32/README.txt?view=markup . I am stuck and getting this in code blocks... -------------- Build: Win32 Release in Armagetron Advanced -...
by ender
Mon Dec 15, 2008 10:57 pm
Forum: Development
Topic: how to edit armagetron.exe
Replies: 18
Views: 5783

SPAM! :P
by ender
Mon Dec 15, 2008 5:26 pm
Forum: General
Topic: .Bit Clan
Replies: 14
Views: 3501

The server is up and running. Paralyzed donated 4 maps and they pretty much own :D . I'm going to have the time hack working at some point this week hopefully thanks to hoop.
by ender
Thu Dec 11, 2008 5:14 pm
Forum: General
Topic: +swiss/dev/null
Replies: 1
Views: 819

I'll keep that in mind :roll: