Search found 95 matches
- Thu Apr 30, 2009 7:31 pm
- Forum: Graphical
- Topic: New TRON Walls and Grid Color
- Replies: 11
- Views: 4375
Re: New TRON Walls and Grid Color
Yeh, please share!
- Tue Apr 28, 2009 4:40 pm
- Forum: Graphical
- Topic: Armagetr2n Advanced [WIP]
- Replies: 15
- Views: 4777
Re: Armagetr2n Advanced [WIP]
Ed's new site is:
http://web.me.com/edmundkeefe/
He hasn't finished the site so the old models aren't up yet. Also he sent me a 3ds version of the TR2N cycle. I'll export later today and have it posted tonight if I get the time!
http://web.me.com/edmundkeefe/
He hasn't finished the site so the old models aren't up yet. Also he sent me a 3ds version of the TR2N cycle. I'll export later today and have it posted tonight if I get the time!
- Fri Apr 17, 2009 4:18 pm
- Forum: Graphical
- Topic: Armagetr2n Advanced [WIP]
- Replies: 15
- Views: 4777
Re: Armagetr2n Advanced [WIP]
Very nice! Now all you need to do is build the new cycle . If someone would build the cycle I'd be your best friend forever.
- Mon Mar 23, 2009 7:57 am
- Forum: Graphical
- Topic: design competition - a new set of wheel/s
- Replies: 89
- Views: 45385
- Fri Feb 06, 2009 5:15 pm
- Forum: Development
- Topic: some console commands for admins
- Replies: 53
- Views: 12789
I know how to disable holes, but this special hole in this special context is a strategy for noobs, and it has a bad influence on the fairness if there's a bunch of really big noobs (in the most negative sense), Yeh, you are... and who except you sais it's part of a def's job to cover the holes? I,...
- Thu Feb 05, 2009 4:30 pm
- Forum: Development
- Topic: some console commands for admins
- Replies: 53
- Views: 12789
Holing has always been a part of CTF/Fortress/Sumo... Its part of the game, and a fun part. Like sine said, you simply have to cover the holes created by the enemy. And as far a base camping goes, just beat the camper and gain access to the base, duh! Also, I'm pretty sure sine and I alone could bea...
- Tue Feb 03, 2009 7:41 pm
- Forum: Graphical
- Topic: How to gain FPS
- Replies: 53
- Views: 16500
- Thu Jan 22, 2009 1:19 am
- Forum: General
- Topic: Armagetron T-Shirts!
- Replies: 117
- Views: 24317
- Tue Dec 30, 2008 5:10 pm
- Forum: General
- Topic: I will be playing in silence
- Replies: 19
- Views: 5417
- Fri Dec 19, 2008 6:43 pm
- Forum: Graphical
- Topic: HUD(Cockpit) Brainstorming/ideas
- Replies: 5
- Views: 2332
- Fri Dec 19, 2008 6:37 pm
- Forum: Development
- Topic: Future of Fortress
- Replies: 20
- Views: 4470
- Thu Dec 18, 2008 5:24 am
- Forum: Development
- Topic: Compiling help...
- Replies: 1
- Views: 817
Compiling help...
Ok, I've checked old threads and followed instructions as best i could http://armagetronad.svn.sourceforge.net/viewvc/armagetronad/armagetronad/trunk/armagetronad/win32/README.txt?view=markup . I am stuck and getting this in code blocks... -------------- Build: Win32 Release in Armagetron Advanced -...
- Mon Dec 15, 2008 10:57 pm
- Forum: Development
- Topic: how to edit armagetron.exe
- Replies: 18
- Views: 5783
- Thu Dec 11, 2008 5:14 pm
- Forum: General
- Topic: +swiss/dev/null
- Replies: 1
- Views: 819