dunno anyone ever saw this, but electro-womans side-kick DYNA-GIRL!
mmmm
ruined alot of kleenex on saturday mornings watching her..
or perhaps that was before I aquired the evil ability to ruin kleenex.
Search found 300 matches
- Thu Dec 16, 2004 5:22 pm
- Forum: This System
- Topic: Short Downtime
- Replies: 10
- Views: 4981
- Wed Dec 15, 2004 6:09 pm
- Forum: Really General
- Topic: features in the new FIREFOX 1.0
- Replies: 20
- Views: 3754
- Tue Dec 14, 2004 5:54 am
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50411
- Sun Dec 12, 2004 10:13 am
- Forum: Programming
- Topic: 3d s max help!
- Replies: 11
- Views: 5659
- Fri Dec 10, 2004 9:51 am
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50411
- Thu Dec 09, 2004 8:28 pm
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50411
- Thu Dec 09, 2004 8:12 pm
- Forum: Graphical Enhancements
- Topic: Post offering: Maintainer for the skin and mod list
- Replies: 14
- Views: 7836
- Thu Dec 09, 2004 5:35 pm
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50411
- Thu Dec 09, 2004 5:00 pm
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50411
Updated Recognizer!
I tweaked the graphics on this to perfection. all the edge highlights are the same width now. It's ready to be a kill-zone now!!! :twisted: (with slower rotation & faster chase-movement than the killzone has now) or it could face slowly towards its direction of travel (dictated by: nearest bike ...
- Tue Dec 07, 2004 7:59 am
- Forum: Strategy
- Topic: Armagetron, a 2-D or 3-D game?
- Replies: 44
- Views: 24236
- Tue Dec 07, 2004 7:47 am
- Forum: Graphical Enhancements
- Topic: Post offering: Maintainer for the skin and mod list
- Replies: 14
- Views: 7836
- Tue Dec 07, 2004 6:54 am
- Forum: Breakfast
- Topic: Hell Moviepack discussion
- Replies: 24
- Views: 10472
- Sat Dec 04, 2004 10:20 pm
- Forum: Breakfast
- Topic: Hell Moviepack discussion
- Replies: 24
- Views: 10472
- Fri Dec 03, 2004 9:45 am
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50411
- Fri Dec 03, 2004 5:24 am
- Forum: Graphical Enhancements
- Topic: Accepting requests for models/mods/conversions/import-export
- Replies: 56
- Views: 50411
nope, nobodys worked around the .mod issue as far as i know. ser's mod armasmegmod fixes the blue floor moviepack bug. (as far as i know) say, satan ol' pal, wanna some help texturing hellmod? i have a cliff texture that i was gonna use for a level, but never did, its original texture edited from so...