Search found 253 matches
- Tue May 18, 2010 2:55 am
- Forum: Server Administration/Setup
- Topic: How to set up a server
- Replies: 17
- Views: 4210
Re: How to set up a server
Umm... Then how are you playing the game? The thing where you're looking at servers to play on is the server browser....
- Mon May 17, 2010 11:50 pm
- Forum: Support
- Topic: Trunk Cmake Not Branching
- Replies: 4
- Views: 1069
Re: Trunk Cmake Not Branching
bzr 2.1.1 stable, used command bzr branch lp:~armagetronad-dev/armagetronad/trunk-cmake.
I think the problem is this bug.
I think the problem is this bug.
- Mon May 17, 2010 10:30 pm
- Forum: Support
- Topic: Trunk Cmake Not Branching
- Replies: 4
- Views: 1069
Trunk Cmake Not Branching
I think there's a problem with the trunk-cmake branch, as it isn't wanting to branch. Here's the error bzr is throwing about it. ErrorFromSmartServer: Error received from smart server: ('error', "Absent factor y for ('8692@7d95bf1e-0414-0410-9756-b78462a59f44:armagetronad%2Ftrunk%2Farmaget rona...
- Sat Apr 24, 2010 4:33 am
- Forum: Support
- Topic: Trunk Compile Issue
- Replies: 5
- Views: 1390
Re: Trunk Compile Issue
Bump.
- Sun Apr 18, 2010 6:08 pm
- Forum: Support
- Topic: Trunk Compile Issue
- Replies: 5
- Views: 1390
Re: Trunk Compile Issue
The bug wasn't in the RESPAWN_HACK portion, and the RESPAWN_HACK wasn't defined in the first place (commented out). :? It seems to be in the call to this, if it helps. void sg_RespawnPlayer(eGrid * grid, gArena * arena, tCoord & near, ePlayerNetID * p) { eGameObject *e=p->Object(); if ( ( !e || ...
- Sun Apr 18, 2010 7:25 am
- Forum: Support
- Topic: Trunk Compile Issue
- Replies: 5
- Views: 1390
Trunk Compile Issue
Hi, I've been trying to compile a trunk client for windows for probably the last hour, and I've fixed most of the issues I've come across (usleep undefined, boost any.hpp not included, etc) but I have no idea what to do with this one. Please help me? Thanks in advance. C:\Armagetronad\armagetronad\s...
- Sun Mar 28, 2010 1:51 am
- Forum: Server Administration/Setup
- Topic: sty
- Replies: 21
- Views: 4793
Re: sty
Your config files that are in use have to have both the authentication and sty settings in them. Sty doesn't work unless you're using it.
@Kyle - That's a good point. I threw a newer r702 build up next to your link on the wiki.
@Kyle - That's a good point. I threw a newer r702 build up next to your link on the wiki.
- Fri Mar 26, 2010 10:13 pm
- Forum: Server Administration/Setup
- Topic: sty
- Replies: 21
- Views: 4793
Re: sty
Maybe upload it to beta or something so it's somewhat easier for people to find.
- Fri Mar 26, 2010 10:05 pm
- Forum: Server Administration/Setup
- Topic: sty
- Replies: 21
- Views: 4793
- Sun Feb 21, 2010 7:29 pm
- Forum: Support
- Topic: compiling pig sty patch on windows & ubuntu
- Replies: 60
- Views: 11689
Re: compiling pig sty patch on windows & ubuntu
@Different55 - If you wanted a prebuilt pigsty branch, why didn't you ask for one instead of asking how to compile one?
http://remissong.org/ArmaBuilds/armaget ... .win32.exe
http://remissong.org/ArmaBuilds/armaget ... .win32.exe
- Sat Feb 20, 2010 4:57 am
- Forum: Support
- Topic: compiling pig sty patch on windows & ubuntu
- Replies: 60
- Views: 11689
Re: compiling pig sty patch on windows & ubuntu
Branch the 0.2.8 branch, the 0.2.8 winlibs, and the 0.2.8 codeblocks-build-work or whatever its called, then put them all in the same folder. Name the 0.2.8 branch "armagetronad", the winlibs "winlibs". Then go into the codeblocks-build-work folder and open the Armagetron.workspa...
- Mon Jan 25, 2010 3:53 am
- Forum: Development
- Topic: Status of our .deb build files?
- Replies: 3
- Views: 987
Re: Status of our .deb build files?
If I remember right, you can just build deb files really easily with checkinstall.
./configure and make, then "sudo checkinstall -D make install".
Perhaps this would be the way to replace the old ubuntu build method stuff?
./configure and make, then "sudo checkinstall -D make install".
Perhaps this would be the way to replace the old ubuntu build method stuff?
- Sat Jan 23, 2010 4:34 pm
- Forum: Support
- Topic: Global ID and md5 authentication
- Replies: 16
- Views: 3529
Re: Global ID and md5 authentication
So it would be md5( clear_password ) with no prefix and suffix? Or would it be md5 ( username . clear_password . username )?
- Sat Jan 23, 2010 3:35 pm
- Forum: Support
- Topic: Global ID and md5 authentication
- Replies: 16
- Views: 3529
Re: Global ID and md5 authentication
The problem is that we don't understand the md5 hashing logic. How should the hash go? md5(username . password)? Something more complex?
- Fri Jan 08, 2010 4:37 am
- Forum: Other
- Topic: Yet another server starter script & /stats & more…
- Replies: 1
- Views: 3887
Re: Yet another server starter script & /stats & more…
Sweet!
These scripts are really well-done/organized... Interesting to look at. Thanks dlh
These scripts are really well-done/organized... Interesting to look at. Thanks dlh