oi, that's clever!
Search found 618 matches
- Tue Sep 08, 2020 9:18 am
- Forum: Competitions
- Topic: Ladle 117 (6th September 2020)
- Replies: 10
- Views: 5428
Re: Ladle 117 (6th September 2020)
- Sun Sep 06, 2020 8:37 pm
- Forum: Competitions
- Topic: Ladle match generation
- Replies: 6
- Views: 2890
Re: Ladle match generation
I haven't looked at your binary/source yet, but I threw something together that might accomplish the same task https://www.armanelgtron.tk/ladlematchgeneration.html
- Sun Aug 30, 2020 1:00 am
- Forum: Beta Testing
- Topic: Aspect ratio fixes, please test
- Replies: 4
- Views: 4710
Re: Aspect ratio fixes, please test
Will you add these changes to 0.4 and does that fix the cockpit scaling issues? Mm, at least some of the changes here will make it into 0.4 next merge from 0.2.9; however I should note that 0.4 already has displayed text correctly independent of the aspect ratio. I'm sure this will help when workin...
- Fri Aug 28, 2020 6:18 pm
- Forum: Programming
- Topic: filter names impossible task ?
- Replies: 6
- Views: 5868
Re: filter names impossible task ?
First off, the @ I believe will be escaped to \@.
However, you should be able to grab actual names from elsewhere... for example, PLAYER_ENTERED/PLAYER_RENAMED, and/or on other versions, ONLINE_PLAYER or PLAYER_COLORED_NAME.
However, you should be able to grab actual names from elsewhere... for example, PLAYER_ENTERED/PLAYER_RENAMED, and/or on other versions, ONLINE_PLAYER or PLAYER_COLORED_NAME.
- Wed Aug 26, 2020 10:27 pm
- Forum: Beta Testing
- Topic: Aspect ratio fixes, please test
- Replies: 4
- Views: 4710
Re: Aspect ratio fixes, please test
Hmm, what happened to the server browser? Here's +ap for comparison Screenshot from 2020-08-26 17-18-17.png Well, okay, I'll admit, it does look a little strange having everything that far apart in 21:9, however 16:9 Screenshot from 2020-08-26 17-19-14.png does look fine to me, and comparable to 0.4...
- Sat Aug 15, 2020 3:53 pm
- Forum: Support
- Topic: var/bans.txt symbolic link ?
- Replies: 17
- Views: 9854
- Fri Aug 14, 2020 5:16 pm
- Forum: Support
- Topic: var/bans.txt symbolic link ?
- Replies: 17
- Views: 9854
Re: var/bans.txt symbolic link ?
You're uploading a script to the main map resource? Is that even possible?
- Sun Aug 02, 2020 8:05 am
- Forum: General
- Topic: Armagetron Discord
- Replies: 50
- Views: 39794
Re: Armagetron Discord
Oh, and it keeps ******* beeping at me, jesus. That might be something desktop environment dependent; if you're using KDE check your system sounds settings (or whatever it's called), and make sure notifications don't play a sound. Otherwise, I've been using Ripcord here with no issues, though I do ...
- Fri Jul 31, 2020 9:33 pm
- Forum: Development
- Topic: Armagetron ON Steam (2019) with steam direct
- Replies: 58
- Views: 40264
Re: Armagetron ON Steam (2019) with steam direct
I know if zones v2 is something to be included in 0.4 there were still some off issues with the CTF hack that I worked on a while back, Something would cause issues when flags were picked up and dropped and lead to some random crashes. The thing I wanted to add was bouncing zones in V2, but getting...
Re: Seriously
It's still up. For those who don't know what it is, see viewtopic.php?f=79&t=23846compguygene wrote: ↑Mon Jul 27, 2020 9:27 am I really think that an M-Fort server might be best for this.
- Wed Jul 22, 2020 1:21 am
- Forum: Server Administration/Setup
- Topic: Old CTWF rotation script query
- Replies: 6
- Views: 5326
Re: Old CTWF rotation script query
I'd also suggest you change the PHP files to something that doesn't rely on another internal host - I'm not aware of anything that can efficiently interpret PHP on-the-fly on Windows that isn't a web server. I've already mentioned this to you, but for anyone else reading: PHP can be run standalone ...
- Sat Jul 18, 2020 6:18 am
- Forum: Development
- Topic: Armagetron ON Steam (2019) with steam direct
- Replies: 58
- Views: 40264
- Fri Jul 17, 2020 2:23 am
- Forum: Development
- Topic: Armagetron ON Steam (2019) with steam direct
- Replies: 58
- Views: 40264
- Sat Jul 11, 2020 2:52 pm
- Forum: Support
- Topic: key rate on Linux
- Replies: 5
- Views: 4700
Re: key rate on Linux
Though, you almost definitely don't want that small of a delay unless you like getting stuck in your own wall. Servers which use non-default values there typically use a more sane delay like 0.03 or 0.05. 0.001 would probably be a semi-healthy minimum.
- Mon Jun 29, 2020 9:36 am
- Forum: Development
- Topic: And now we have git.
- Replies: 36
- Views: 30271
Re: And now we have git.
There now is a fork of bzr called Breezy or brz, ported to Python 3. I noticed all this because Arch replaced bzr with it, breaking my local git-bzr. I don't think it does us any good here, git-bzr would need to be adapted to it. I've learned that Breezy supports git by itself, so one can `bzr push...