Search found 81 matches
- Fri Jan 07, 2011 11:53 am
- Forum: Support
- Topic: server wont stay up
- Replies: 10
- Views: 2161
Re: server wont stay up
thnx teen, im glad you like it anyway, ok Z its up but ive been restarting it because when i go there after like a half hour of not playing it, it says unreachable. so, i dont know. maybe its suppose to. sorry i just realized that i should have put this in server support
- Fri Jan 07, 2011 7:32 am
- Forum: Support
- Topic: server wont stay up
- Replies: 10
- Views: 2161
server wont stay up
so i made server on an extra computer. it shows up on master server list but i cant go into it there, only Lan connection i can go in. i hang out there, people come in and play with me, then when i leave. like 30 mins later i go back onto master server list to see if its still there and its there bu...
- Sun Jan 02, 2011 1:02 pm
- Forum: Team Strategy
- Topic: BLASTING methods
- Replies: 8
- Views: 6383
Re: BLASTING methods
ya my bad.
- Sun Jan 02, 2011 12:14 pm
- Forum: Support
- Topic: help us build a highrubber server
- Replies: 28
- Views: 4721
Re: help us build a highrubber server
well i figured some settings out. thnx http://forums3.armagetronad.net/viewtop ... 05#p237605
- Sun Jan 02, 2011 12:08 pm
- Forum: Team Strategy
- Topic: BLASTING methods
- Replies: 8
- Views: 6383
Re: BLASTING methods
ya...just adding something new to the hr scene. i have the cycle_boost_rim turnd up. so only the rim boosts. its not up that high, just high enough so that the techniques that you see here give you a boost from the wall just enough to where you can actualy fight back and not feel like your stuck and...
- Sun Jan 02, 2011 2:47 am
- Forum: Team Strategy
- Topic: BLASTING methods
- Replies: 8
- Views: 6383
Re: WALLBLASTING methods
those 'edit' guys... are gonna talk shit huh? lol
- Sun Jan 02, 2011 2:30 am
- Forum: Team Strategy
- Topic: BLASTING methods
- Replies: 8
- Views: 6383
BLASTING methods
server name: `:vZ.HIGHRUBBER `.:>#BLASTING#<;'. the rim
blasting off of the rim. a few methods i use, i call "skipping" the rim "pistol skipping" the rim "sling blasting" the rim, "dig blasting" and "stab blasting" the rim.
blasting off of the rim. a few methods i use, i call "skipping" the rim "pistol skipping" the rim "sling blasting" the rim, "dig blasting" and "stab blasting" the rim.
- Thu Dec 30, 2010 10:24 am
- Forum: Support
- Topic: help us build a highrubber server
- Replies: 28
- Views: 4721
Re: help us build a highrubber server
yyyyaaaayyyyyyy, hail to the Z-MAN, without him armagetron wouldnt exist.
- Sun Dec 26, 2010 9:58 am
- Forum: Support
- Topic: help us build a highrubber server
- Replies: 28
- Views: 4721
Re: help us build a highrubber server
@INW that would be sweet INW
cool cool, ya weve kinda been looking for path but so far no luck. i know im thinking we could change something like maybe a different map would be cool, i dont know. still looking for settings. thnx for your replies
cool cool, ya weve kinda been looking for path but so far no luck. i know im thinking we could change something like maybe a different map would be cool, i dont know. still looking for settings. thnx for your replies
- Sun Dec 26, 2010 6:27 am
- Forum: Support
- Topic: help us build a highrubber server
- Replies: 28
- Views: 4721
Re: help us build a highrubber server
that was enlightening... pff, anyway, i like hr. the highrubber is what allows me to do certain techniques and tricks, and timing moves, and theres just alot to it. loose and df is good to practice, some of those skills are an aspect of hr but theres alot more to hr than just that aspect. can we jus...
- Sun Dec 26, 2010 3:00 am
- Forum: Support
- Topic: help us build a highrubber server
- Replies: 28
- Views: 4721
Re: help us build a highrubber server
well i guess you guys dont understand hr. thnx for the help
- Sat Dec 25, 2010 11:15 am
- Forum: Support
- Topic: help us build a highrubber server
- Replies: 28
- Views: 4721
help us build a highrubber server
so our `:vZ•highrubber server is wack. our hr division likes dbdhighrubber minus the bugs but if we can make it kinda like that it would be sick. i like how the speed seems to max out. if someone could paste the settings here or come talk to us at http://vztron.darkbb.com that would be awsome. our o...
- Mon Nov 29, 2010 12:52 am
- Forum: Graphical
- Topic: floors of light
- Replies: 5
- Views: 5726
Re: floors of light
i do i doJonathan wrote:You really like abusing quirky features, don't you?
- Sun Nov 28, 2010 2:12 pm
- Forum: General
- Topic: spinning squares map
- Replies: 4
- Views: 1111
Re: spinning squares map
eeehhgk...i dont like .3 i like 2.8.3 .3 has that big block radar thing for people that suck at glancing and looking around, and i cant turn if off cuz theres no hud options anymore. and the glancing is different.
- Sun Nov 28, 2010 5:28 am
- Forum: Graphical
- Topic: floors of light
- Replies: 5
- Views: 5726
floors of light
the floor looks nothing like the png lights you see... in the game they seem to glow in different areas of the floor and are stretched. they seem to move somtimes...its weird. to use them.... use this png file as floor_a and floor_b i also use it for my sky too. aaaand its a dual texture just so you...