Search found 219 matches
- Tue Mar 06, 2012 7:44 pm
- Forum: Other
- Topic: Yet Another Online Server Browser
- Replies: 46
- Views: 27298
Re: Yet Another Online Server Browser
The CT server browser hangs sometimes, http://crazy-tronners.com/serverbrowser was last updated 348632 seconds ago. This is also true for all the browsers that use the same xml ( like mine ). It only happens periodically and fixes itself usually within a week, though right now I think it's been abou...
- Wed Feb 15, 2012 3:34 am
- Forum: Support
- Topic: How do you know when a person is killed by a zombie?
- Replies: 18
- Views: 3663
Re: How do you know when a person is killed by a zombie?
Loverboy wants to know if there's a ladderlog event for when players get killed from a zombie, and no, I don't think there is. There is an event for getting killed by a zombieOwner though (uses shot event, iirc). I'll double check to see if there is an event from just regular zombies when I get the ...
- Sat Nov 12, 2011 11:28 am
- Forum: Development
- Topic: Colors
- Replies: 27
- Views: 7207
Re: Colors
Would it be possible to also fix capital color codes?
For example 0xFF0000 doesn't display as red like 0xff0000 does.
For example 0xFF0000 doesn't display as red like 0xff0000 does.
- Wed Nov 09, 2011 11:53 am
- Forum: Beta Testing
- Topic: Partially missing walls in 0.2.8_alpha20110912
- Replies: 7
- Views: 5948
Re: Partially missing walls in 0.2.8_alpha20110912
Nice Looking forward to try them out
- Mon Nov 07, 2011 11:02 pm
- Forum: Beta Testing
- Topic: Partially missing walls in 0.2.8_alpha20110912
- Replies: 7
- Views: 5948
Re: Partially missing walls in 0.2.8_alpha20110912
Edit: the linked snapshot doesn't have a Windows build, so of course I mean this one: https://launchpad.net/armagetronad/0.2.8-snapshots/0.2.8-alpha20110829 It does not work in that build. Also tried 0.2.8_alpha20110815 and it didn't work but 0.2.8_alpha20110809 did work Edit: I don't know why I sa...
- Mon Nov 07, 2011 6:53 pm
- Forum: Beta Testing
- Topic: Partially missing walls in 0.2.8_alpha20110912
- Replies: 7
- Views: 5948
Re: Partially missing walls in 0.2.8_alpha20110912
using Mobile Intel 965 Express Chipset Family.
I don't know how to compile source files on windows so I'm stuck to using only the released binaries (I think 20110912 is the only one in 2011). I'll do some more testing when I get some more time.
EDIT: 0.2.8.3_beta20110815 works
I don't know how to compile source files on windows so I'm stuck to using only the released binaries (I think 20110912 is the only one in 2011). I'll do some more testing when I get some more time.
EDIT: 0.2.8.3_beta20110815 works
- Sun Nov 06, 2011 2:05 am
- Forum: Beta Testing
- Topic: Partially missing walls in 0.2.8_alpha20110912
- Replies: 7
- Views: 5948
Partially missing walls in 0.2.8_alpha20110912
The client is running on Win Vista Armagetron version 0.2.8_alpha20110912 Sometimes the cycle walls momentarily vanish as seen here: http://i.imgur.com/HUZYe.png The user.cfg if needed This problem is also present in 0.4 but not earlier versions of 0.2.8 (I think that's the right version number, but...
- Sat Oct 29, 2011 10:49 pm
- Forum: Development
- Topic: PHP User Commands
- Replies: 3
- Views: 1767
Re: PHP User Commands
Try this: <?php while (1) { $line = rtrim(fgets(STDIN, 1024)); if(preg_match("/^CHAT/", $line)) { $stuff = explode(" " ,$line); if($stuff[2] == '-test') { echo "center_message Test\n"; } } } ?> When a player says "-test" it will center message "Test"
- Fri Oct 28, 2011 6:42 am
- Forum: Maps
- Topic: A previewer
- Replies: 9
- Views: 6232
Re: A previewer
That's very nice wik
- Mon Oct 24, 2011 9:44 pm
- Forum: Development
- Topic: Who would miss score bias in the server browser?
- Replies: 16
- Views: 4412
Re: Who would miss score bias in the server browser?
It would be pretty nice if users could "pin" or "sticky" certain servers to the top.
- Sat Oct 08, 2011 8:10 pm
- Forum: Really General
- Topic: Wikipedia
- Replies: 11
- Views: 2046
- Wed Aug 31, 2011 9:21 pm
- Forum: Programming
- Topic: Python - Connect to an armagetronad server
- Replies: 3
- Views: 1727
Re: Python - Connect to an armagetronad server
looks pretty nice, any usage notes?
- Thu Aug 25, 2011 2:31 am
- Forum: Other
- Topic: IP Lookup [please read]
- Replies: 14
- Views: 8981
Re: IP Lookup [please read]
Very nice AI :) But when I search for player "duke" it says that I am AI? I did make several changes to mine. One feature I do have planned is to add a log that keeps track of everyone who uses the checker. For example, "76.174.69.46 has looked up "player1" on Aug 24". ...
- Fri Jul 22, 2011 8:59 pm
- Forum: Server Administration/Setup
- Topic: Any way to end a round?
- Replies: 10
- Views: 3368
Re: Any way to end a round?
I couldn't find anything on the documentationkyle wrote:on another note maybe you don't have something configured right for target_declare_winner 1 to work.
- Mon Jul 18, 2011 8:51 pm
- Forum: Server Administration/Setup
- Topic: Any way to end a round?
- Replies: 10
- Views: 3368
Re: Any way to end a round?
I'll probably end up spawning a huge winzone when the counter reaches 0.
Thanks for the information though
Thanks for the information though