Search found 6287 matches

by sinewav
Thu Sep 10, 2020 11:15 pm
Forum: General
Topic: Player Ranking System Feasibility
Replies: 14
Views: 2563

Re: Player Ranking System Feasibility

armarankings.com Wow, TIL this exists. Yeah maybe we can promote the idea on Discord a little bit and see if anyone comes up with a reason why it wouldn't work or could be abused, that would be great. Also, we might want to consider weighting the ranks a little based on account creation date and nu...
by sinewav
Thu Sep 10, 2020 8:54 pm
Forum: General
Topic: Player Ranking System Feasibility
Replies: 14
Views: 2563

Re: Player Ranking System Feasibility

I have 4 tiers (S, A, B, C) with a 15-35-35-15 distribution. It's hilarious for me to read this because I was also imagining tier naming based on OPM, heh. I'm def a B-class. Maybe bottom of A. I think collecting stats from server logs is too much work for too little benefit. Even if ranking only h...
by sinewav
Thu Sep 10, 2020 6:52 am
Forum: General
Topic: Player Ranking System Feasibility
Replies: 14
Views: 2563

Player Ranking System Feasibility

With the exception of the Kings of the Grid leader-board, there has never been a usable player ranking system in Armagetron. Would player rankings benefit Arma like other games? Is such a thing possible, and if so, what would it look like? I propose that player ranking in Arma is possible and would ...
by sinewav
Thu Sep 10, 2020 4:24 am
Forum: Strategy
Topic: A defense of a defense
Replies: 11
Views: 1963

Re: A defense of a defense

Nanu, thanks for screenshots of your defense compared to Andrei's. I can see the setup time is faster than I imagined. Reading your post, I don't think you give yourself enough credit. I've watched you play and I think you are a skilled defender! The rationale behind your defense is solid and I knew...
by sinewav
Tue Sep 08, 2020 6:52 am
Forum: Really General
Topic: What are you listening to right now?
Replies: 1190
Views: 126179

Re: What are you listening to right now?

Word wrote:
Tue Sep 08, 2020 12:38 am
"Russian doomer music"
Wow, this is GREAT. Nice find, thanks.

Here's a Russian group I like: The Bleak Engineers.
by sinewav
Mon Sep 07, 2020 5:19 pm
Forum: Competitions
Topic: Ladle 117 (6th September 2020)
Replies: 10
Views: 2529

Re: Ladle 117 (6th September 2020)

...I think it might be better suited to a tournament of it's own. Ok, let's scrap the idea then. I would like to keep focused on improving Ladle, not another tournament we'll play once and forget about. This isn't the only idea I have though. I was thinking yesterday it's not impossible to create a...
by sinewav
Mon Sep 07, 2020 1:17 am
Forum: Competitions
Topic: Ladle 117 (6th September 2020)
Replies: 10
Views: 2529

Re: Ladle 117 (6th September 2020)

Idea for next Ladle: One giant player signup list. One hour before we auto generate random teams. Everyone has that hour to plan / practice / coordinate. Why not go one step further and follow the early TRONIC model where everyone meets in IRC (Discord) an hour before to pick teams? It's less rando...
by sinewav
Sun Sep 06, 2020 11:02 pm
Forum: Competitions
Topic: Ladle match generation
Replies: 6
Views: 1162

Re: Ladle match generation

Thanks Sylla, and good job on the Twitch stream.
by sinewav
Sun Sep 06, 2020 5:28 pm
Forum: Competitions
Topic: Ladle match generation
Replies: 6
Views: 1162

Re: Ladle match generation

Can you walk us though the functions? What does this do exactly? Also, I believe most of the Ladle Tools still work, and they run in a browser.
by sinewav
Fri Sep 04, 2020 5:19 am
Forum: Graphical
Topic: sine.wav - various graphical
Replies: 105
Views: 366550

Re: sine.wav - various graphical

No one asked for this, but here are the old Armagetron textures as a moviepack in case you are feeling nostalgic.

EDIT: I see these are already on the wiki, but I didn't notice because there were no screenshots, so I added the ones below.
by sinewav
Sat Aug 29, 2020 10:44 pm
Forum: Beta Testing
Topic: Aspect ratio fixes, please test
Replies: 4
Views: 1351

Re: Aspect ratio fixes, please test

Tested on Linux Mint 20 with no problems. Looks like I can finally play in full screen! I always play windowed in 4:3 specifically because of the text rendering. Thanks for this.

Will you add these changes to 0.4 and does that fix the cockpit scaling issues?
by sinewav
Thu Aug 27, 2020 4:23 pm
Forum: Really General
Topic: What Languages
Replies: 4
Views: 1158

Re: What Languages

I almost flagged it, but figured it was a good question to answer.
by sinewav
Thu Aug 27, 2020 4:21 am
Forum: Really General
Topic: What Languages
Replies: 4
Views: 1158

Re: What Languages

Any forum software will need to interact with a database, like MySQL. If I were you, I would first do a little research on databases. Next, I would try to find a project where you practice adding to and getting information from a database. After that, then you can decide if the code and database you...
by sinewav
Sun Aug 23, 2020 9:50 pm
Forum: Development
Topic: Branch name adjustments
Replies: 11
Views: 1951

Re: Branch name adjustments

Speaking of branches, this thread is racing toward a fork. ...rather than making blanket directive changes at whim based on what we percieve to be damaging. I rarely see policy changed on a whim, and it's certainly not being changed here without careful thought. Anything considered socially offensiv...
by sinewav
Thu Aug 20, 2020 4:24 am
Forum: Development
Topic: Branch name adjustments
Replies: 11
Views: 1951

Re: Branch name adjustments

As for renaming the master server naming, lets stick to tree naming, maybe orchard server or forest server. This is in line with my thinking toward language in our current climate. There is no reason to keep offensive or questionable language when there is so many better options. You can almost alw...