Search found 70 matches

by pavelo
Tue Feb 20, 2007 8:23 pm
Forum: Development
Topic: Improving the silence menu
Replies: 24
Views: 4810

if you buy what they are saying about hashes being O(1) (which i don't). Errm, why? Keep in mind that the assumption is that the hash function already is O(1) and that it's only the average case that is O(1). The worst case, of course, is that all elements get the same hash. I knew i shouldn't have...
by pavelo
Tue Feb 20, 2007 11:10 am
Forum: Development
Topic: Improving the silence menu
Replies: 24
Views: 4810

THe problem with the instant chats that I see is the penalty for silencing them. The performance penalty, that is. :) The server has to compare your large list of instant chats you want to ignore to every single line of chat that goes through the system. well my idea was to do it clientside. and yo...
by pavelo
Mon Feb 19, 2007 9:01 pm
Forum: Development
Topic: Improving the silence menu
Replies: 24
Views: 4810

afaik, there is no way for the client to know if a line is an instant chat or not (though it may be possible to implement some heuristic instant-chat detector :) ). but not all instants are bad, i would want to receive "defense down" messages for instance. and i placed no limit on the number of forb...
by pavelo
Mon Feb 19, 2007 5:16 pm
Forum: Development
Topic: Improving the silence menu
Replies: 24
Views: 4810

silencing individual lines

I'd say yes. Particularly in sumo, some tend to talk too much without saying anything. Like people who say LOL! everytime they die. Although I usually say something about that... This thought just came to mind. Instead of silencing a player completely, you could just ignore his boring instant chats...
by pavelo
Sat Feb 17, 2007 1:05 am
Forum: Competitions
Topic: tronic blaaa
Replies: 17
Views: 5633

If I wanted to start with the easiest language that has to do with the armagetron development.What would you recommend?(Directed towards everyone) well, arma is written in C++ so that's the only language you can do real development in(*). But I certainly wouldn't recommend to start learning program...
by pavelo
Tue Jan 23, 2007 2:50 pm
Forum: Support
Topic: unban me from master server
Replies: 33
Views: 7502

Not me. It would make matters worse in every respect. It would make it harder to convince people with network problems that they have, in fact, not been banned. Then we'd have the complaints of the people who really got banned here (unless the ban is automatically extended to the forum), plus angry...
by pavelo
Tue Jan 23, 2007 2:17 pm
Forum: Support
Topic: unban me from master server
Replies: 33
Views: 7502

z-man wrote: at least me and Lucifer were against centralized bans.
maybe you should rethink that :)
by pavelo
Thu Jan 18, 2007 12:41 pm
Forum: Support
Topic: something to do with colours
Replies: 6
Views: 1688

yea I've got one of those, but I read somewhere (at least I think) that in the configs somewhere you can alter the default font code well you can always hack the source to automagically prepend your color code to every chat but i see no point in doing that when binding s to an instant chat will hav...
by pavelo
Wed Jan 17, 2007 9:50 pm
Forum: Support
Topic: something to do with colours
Replies: 6
Views: 1688

you make an instant chat:
"0x<your_hex_code> \"
then press that instant key and see what happens.
but remember:
Only idiots write in color all the time.
by pavelo
Sat Dec 09, 2006 6:47 pm
Forum: Competitions
Topic: win the 6th ladle from the tronic monkeys!
Replies: 78
Views: 15105

Wow, you make it sound so interesting. very good videos, especially the comments, you could work as a sports commentator (or do you already ?)
just for the record, i didn't ask for the torpedo. :/
by pavelo
Sat Nov 25, 2006 1:39 am
Forum: Development
Topic: Bug Report: Assertion failed
Replies: 1
Views: 948

Bug Report: Assertion failed

This happened while playing in fortress cafe, with >16 players. Unfortunately i compiled w/out debugging info, so this is all you can get. Internal Error: Internal error in static REAL eLag::Credit(int) in engine/eLagCompensation.cpp:394 : Assertion 1 <= client && client <= MAXCLIENTS failed Please ...
by pavelo
Wed Nov 22, 2006 12:12 pm
Forum: Really General
Topic: Directional Derivative
Replies: 11
Views: 2560

I see no way of a prime factor of 5 entering the denominator. So I call the book's solution wrong :) well.... it can........ if you normalize the vector before doing the calculations........ but right now im looking at my lecture notes and they dont mention normalizing though it kinda makes sense f...
by pavelo
Tue Nov 21, 2006 8:46 pm
Forum: Development
Topic: bootstrap.sh anomaly
Replies: 4
Views: 1157

google says that AC_CONFIG_HEADER is obsolete and replaced by the "S" version. but i was pointing out that you invoke AC_WHATEVER(aa_config.h) with the "aa_" prefix so when you run autoheader it creates aa_config.h.in while bootstrap.sh tries to remove config.h.in w/out the "aa_" prefix and that is ...
by pavelo
Tue Nov 21, 2006 8:28 pm
Forum: Development
Topic: Bug report: fortress zones turning invisible
Replies: 12
Views: 3034

wrtlprnft wrote:generate my email address from my username, an at sign, my username again, a dot and “de”
i'm gonna get rich by making a program that can parse this thing and sell it to all those spamers out there
by pavelo
Tue Nov 21, 2006 5:28 pm
Forum: Development
Topic: bootstrap.sh anomaly
Replies: 4
Views: 1157

bootstrap.sh anomaly

i'm supposed to do this project for school and to make it nice and shiny, i decided to use autoXXXX tools. and so while looking through your files, trying to figure out how is this stuff used i came across this: echo "Running autoheader..." rm -f config.h.in $AUTOHEADER || { rm config.h.in; exit 1; ...