Search found 302 matches

by madmax
Sat Oct 03, 2020 7:57 pm
Forum: Beta Testing
Topic: 0.2.9.1 Release Process: Beta
Replies: 7
Views: 7535

Re: 0.2.9.1 Release Process: Beta

Game seems to crash on some situations where you bind the console key and press it immediately afterwards. Also happened with the latest stable (0.2.9.0.1.gcc.win32). Recording attached. Do a clean install of 0.2.9.1 and launch the game; Skip the tutorial; Enter an online game with players (does not...
by madmax
Tue Apr 23, 2019 10:25 pm
Forum: General
Topic: Fondest Tron Memories
Replies: 33
Views: 26081

Re: Fondest Tron Memories

Hoax wrote:To echo what's been said already, lots of fond memories over the years, the gameplay was good but I don't think that's why we kept playing
Hey, I remember when you told about Hospital Records -- I still subscribe the podcast!

@Goody tator tots :P
by madmax
Sat Aug 06, 2016 10:46 pm
Forum: Really General
Topic: Euro 2016
Replies: 1
Views: 1412

Euro 2016

I'm surprised there was no Euro 2016 thread over here this year, I couldn't really miss this opportunity...

Portugal were European Champions for the first time! :D
by madmax
Sat Mar 21, 2015 12:19 am
Forum: Development
Topic: 0.3 glancing mod
Replies: 10
Views: 7170

Re: 0.3 glancing mod

A few years back I used the armagetronad-old-glancing branch which was updated by dlh.
I assume this is the way to go now? Is it both in 0.4 and trunk?
by madmax
Sat Mar 21, 2015 12:09 am
Forum: Beta Testing
Topic: Weekly builds
Replies: 18
Views: 13105

Re: Weekly builds

Any news on weekly Mac builds? :)

Is there any recent Mac build of trunk/0.4 somewhere?
by madmax
Thu Mar 12, 2015 10:51 pm
Forum: Nexus9
Topic: Nexus9 Deathmatch Europe
Replies: 23
Views: 17122

Re: Nexus9 Deathmatch Europe

So far I've made the following changes: CYCLE_TURN_SPEED_FACTOR: 0.99 => 0.95 CYCLE_ACCEL: 55 => 45 CYCLE_ACCEL_RIM: 0.35 => 0.0 CYCLE_BRAKE: 0 => -40 (boost) CYCLE_BRAKE_DEPLETE: 2.5 CYCLE_BRAKE_REFILL: 0.0 CYCLE_RUBBER: 0.2 => 0.1 disabled death zone Didn't touch the scoring since I think it worke...
by madmax
Mon Mar 09, 2015 12:23 am
Forum: Nexus9
Topic: Nexus9 Deathmatch Europe
Replies: 23
Views: 17122

Re: Nexus9 Deathmatch Europe

The physics of the game felt a little foreign (for example I thought I could grind closer to the walls than I was able to), but I remember these settings as the ones N9 eventually had after the big change in settings (noticeably increased speed, maybe less rubber). In my opinion the earlier setting...
by madmax
Sun Mar 08, 2015 12:25 am
Forum: Nexus9
Topic: Nexus9 Deathmatch Europe
Replies: 23
Views: 17122

Re: Nexus9 Deathmatch Europe

It's back up :)

You can find it in the server browser or armagetronad://212.111.43.58:4534.
by madmax
Wed Mar 04, 2015 9:36 pm
Forum: Nexus9
Topic: Nexus9 Deathmatch Europe
Replies: 23
Views: 17122

Re: Nexus9 Deathmatch Europe

Is there still interest in this?

The VPS host I was using decided to end their business about a year a ago, and I didn't switch hosts around that time...
by madmax
Thu Feb 26, 2015 2:06 am
Forum: Really General
Topic: The PM History
Replies: 141
Views: 33596

Re: The PM History

(speaking of which I am not and will not discuss this topic in any means of progression for 96 hours as a means of appealing to the compromise) Did the 96 hours pass? Because your last post doesn't look like it's addressing structural issues. My two cents: the point this got to demonstrates quite c...
by madmax
Thu Jan 15, 2015 2:01 am
Forum: Test Servers
Topic: Fortress Test Server
Replies: 143
Views: 78401

Re: Fortress Test Server

All Fortress (and Sumo) really refers to is the zone behavior. There's no reason whatsoever that it needs to have a particular set of physics (speed, acceleration, arena size, rubber settings, etc.). The ones you usually see are just the ones Z-Man happened to choose when he set up the first test s...
by madmax
Thu Jun 07, 2012 11:51 pm
Forum: Really General
Topic: European Football Championship 2012 Thread
Replies: 50
Views: 11382

Re: European Football Championship 2012 Thread

What about an Armagetron Fantasy League?

http://en.euro2012fantasy.uefa.com/
League code: 422519-88653
by madmax
Sun Mar 11, 2012 11:04 pm
Forum: Really General
Topic: Funny Tron Moments
Replies: 376
Views: 74483

Re: Funny Tron Moments

Some time ago I was playing a random fortress match. It was 2v2, and I was attacking the defender and a sweeper. After a bit the sweeper decided to attack, and on its way there, our defender died of boredom. Well, I tried to get back to save the day, but I remembered that the sweeper had a pending k...
by madmax
Mon Feb 27, 2012 11:22 pm
Forum: Really General
Topic: Sup
Replies: 16
Views: 4042

Re: Sup

http://bash.org/?5300 wrote: <tatclass> YOU ALL SUCK DICK
<tatclass> er.
<tatclass> hi.
<andy\code> A common typo.
<tatclass> the keys are like right next to each other.
On other news, welcome ;)
by madmax
Sun Feb 19, 2012 6:42 am
Forum: Competitions
Topic: Illegal Exit 04
Replies: 51
Views: 10124

Re: Illegal Exit 04

Thanks madmax for providing the server (...) Are you going to keep it running? I played a couple of rounds there and liked it a lot. Would be a pity if it were up for tournaments only. Yup. sinewav: is that a bug report or are you just sharing the config? 0.4 z1965 crashed due to an apparent memory...