Search found 7 matches

by TJohnW
Tue Jan 26, 2016 8:32 pm
Forum: Development
Topic: Web Map Editor / Vectron
Replies: 3
Views: 4212

Web Map Editor / Vectron

Hi everyone, I have been inactive for quite some time now. Some of you might remember me as Tristan, I hosted the racing servers for a while. This project was started to allow racers an easy and intuitive method of map creation. The code for this project was written in a weekend and was my first tim...
by TJohnW
Mon Aug 04, 2014 7:25 pm
Forum: Support
Topic: Accurate Game Timing / Server Settings
Replies: 3
Views: 1643

Re: Accurate Game Timing / Server Settings

That is interesting to hear. I had figured the zones would only get so accurate. Before on our racing servers we discovered other things, such as when a Wall and a Zones edge were touching, a player could dig against the wall and “glitch” through the zones edge. Understanding that the zone events ar...
by TJohnW
Sat Aug 02, 2014 8:26 pm
Forum: Support
Topic: Accurate Game Timing / Server Settings
Replies: 3
Views: 1643

Accurate Game Timing / Server Settings

I have already read this page here, http://wiki.armagetronad.org/index.php?title=Advanced_Server_Administration_Guide And understand how DEDICATED_FPS affects the server and its timing capabilities. However, there are also three more settings listed right under the DEDICATED_FPS section that are CYC...
by TJohnW
Mon Dec 09, 2013 11:51 pm
Forum: Support
Topic: Compiling Armagetron 0.4 for OSX with os-x-toolkit
Replies: 6
Views: 2708

Re: Compiling Armagetron 0.4 for OSX with os-x-toolkit

I installed a newer version with brew, its compiling right now.......
And..
I just saw the file compiled in the make window :OOO COULD THIS BE IT?!!
AHHHA!!@#!@ Wohooooo! Okay that worked.
Thank you so much! Am a happy camper now.
:D
by TJohnW
Mon Dec 09, 2013 11:00 pm
Forum: Support
Topic: Compiling Armagetron 0.4 for OSX with os-x-toolkit
Replies: 6
Views: 2708

Re: Compiling Armagetron 0.4 for OSX with os-x-toolkit

Because I was having problems compiling with bzr. I moved to using svn. I used this to grab the source. svn checkout svn://svn.code.sf.net/p/armagetronad/code/armagetronad/branches/0.4/armagetronad armagetronad As for the am__append_4 line in the Makefile, it and the line after look like this. am__a...
by TJohnW
Mon Dec 09, 2013 10:30 pm
Forum: Support
Topic: Compiling Armagetron 0.4 for OSX with os-x-toolkit
Replies: 6
Views: 2708

Re: Compiling Armagetron 0.4 for OSX with os-x-toolkit

Yep here you go.
Edit: Moved to a pastebin to save space. Took up way to much vertical space lol.

http://pastebin.com/qT9hXUQA
by TJohnW
Sat Dec 07, 2013 6:56 am
Forum: Support
Topic: Compiling Armagetron 0.4 for OSX with os-x-toolkit
Replies: 6
Views: 2708

Compiling Armagetron 0.4 for OSX with os-x-toolkit

Hello support forum! Okay so, I am trying to build the latest 0.4 build on my macbook running Mavericks. So far I have the os-x-toolkit-r27 setup correctly and configuring seems to work fine. This is what I use to configure ../armagetronad/configure --with-os-x-toolkit="/Users/tjohnw/Documents/...