To put the basement of a single color, it is necessary to put the "grid_size" with the value 0.
Grid_size 0
Search found 14 matches
- Mon Mar 17, 2008 6:18 pm
- Forum: Graphical
- Topic: change default floor color?
- Replies: 5
- Views: 7136
- Tue Mar 04, 2008 2:28 pm
- Forum: Development
- Topic: Changing colors automatically.
- Replies: 8
- Views: 2869
- Tue Mar 04, 2008 2:21 pm
- Forum: Development
- Topic: Changing colors automatically.
- Replies: 8
- Views: 2869
- Tue Mar 04, 2008 12:23 pm
- Forum: Development
- Topic: Changing colors automatically.
- Replies: 8
- Views: 2869
- Tue Mar 04, 2008 12:19 pm
- Forum: Development
- Topic: Changing colors automatically.
- Replies: 8
- Views: 2869
- Tue Mar 04, 2008 11:31 am
- Forum: Development
- Topic: Changing colors automatically.
- Replies: 8
- Views: 2869
Changing colors automatically.
Hi everyone, Sorry for my English translated, I only speak french. (Yet!) First, I am void in programming, I used examples that I found On the internet to do my script. I change the colors of the walls and bike regularly. This script modifies the values B1, G1 and R1 file user.cfg With random values...
- Sat Feb 18, 2006 3:17 pm
- Forum: Support
- Topic: [SOLVED] Problems with 0.2.8 beta 3
- Replies: 19
- Views: 8193
My problem is solved thanks to you. Mon problème est résolu grâce à vous. The error came well from an incompatibility between my OS and version GCC of tron. L'erreur venait bien d'une incompatibilité entre mon OS et la version GCC de tron. I do not have any more problems with the version RC3, with w...
- Wed Feb 15, 2006 8:56 pm
- Forum: Support
- Topic: [SOLVED] Problems with 0.2.8 beta 3
- Replies: 19
- Views: 8193
Already two days that I play without problem; I believe that rc3 was the solution. Déjà deux jours que je joue sans problème ; je crois que rc3 était la solution. Still two or three days without bug, and the problem is solved. Encore deux ou trois jours sans bug, et le problème est résolu. I had spo...
- Tue Feb 14, 2006 8:05 pm
- Forum: Really General
- Topic: [help] translation
- Replies: 7
- Views: 3244
- Tue Feb 14, 2006 7:41 pm
- Forum: Support
- Topic: [SOLVED] Problems with 0.2.8 beta 3
- Replies: 19
- Views: 8193
- Tue Feb 14, 2006 7:35 pm
- Forum: Really General
- Topic: [help] translation
- Replies: 7
- Views: 3244
Hi, Support doubles head for the reception of 2 distant satellites - vertically assemble each head or with the reference mark 0° the diameter of the single pipe ring is 40 mm. - point the antenna with head 1 on the satellite more in the east for example. - for 2 distant satellites of 3°, bring close...
- Tue Feb 14, 2006 6:25 pm
- Forum: Support
- Topic: [SOLVED] Problems with 0.2.8 beta 3
- Replies: 19
- Views: 8193
Nemostultae and Philippeqc, thank you, I downloaded and installed version RC3. Several days without bug, and it is the paradise! Merci, j'ai téléchargé et installé la version RC3. Plusieurs jours sans bug, et c'est le paradis! I have professional Windows xp, and I already carried out a repair withou...
- Mon Feb 13, 2006 8:38 pm
- Forum: Support
- Topic: [SOLVED] Problems with 0.2.8 beta 3
- Replies: 19
- Views: 8193
I have armagetronad-0.2.8_beta3,win32.exe beta4, gcc and vc6 do not function. How to employ the gcc compiler for Windows? Walking Tree, I will put the question about the forum that you indicated to me (je vais poser la question sur le forum que tu m'as indiqué) J'ai appris un peu l'anglais, mais à 5...
- Mon Feb 13, 2006 7:24 pm
- Forum: Support
- Topic: [SOLVED] Problems with 0.2.8 beta 3
- Replies: 19
- Views: 8193
[SOLVED] Problems with 0.2.8 beta 3
Hi all, Sorry, i do not speak English, this text was translated . My play solidifies or is blocked. The error is as follows: http://img520.imageshack.us/img520/3557/visual4hl.jpg When I reconnecte quickly, my pseudo is always present in the play ! There are 2 The Wall in the room. That can occur 4 o...