beat 'em and kick each other's ass.
btw i think i won't play in CVS fortress any more.
Good luck, you guys.
- ah, is it a wiki thing?
Search found 49 matches
- Wed Mar 08, 2006 6:44 am
- Forum: General
- Topic: match report 6.3.8.0.5
- Replies: 1
- Views: 1045
- Thu Mar 02, 2006 2:17 am
- Forum: Breakfast
- Topic: Possible cause of Lag on Shrunkland, Swampland and hell
- Replies: 2
- Views: 5465
i don't know what has been changed and what got better, but but i think Shrunkland got better when it's about full of players. (by the way, max is 6 players now?) i forgot when that game was stopped like using stopwatch for a long time while me and oscilloscope and other guys were playing in shrunkl...
- Wed Mar 01, 2006 4:10 am
- Forum: General
- Topic: RaceToWinzone
- Replies: 27
- Views: 9849
- Sun Feb 26, 2006 9:32 am
- Forum: Strategy
- Topic: keyboard settings
- Replies: 200
- Views: 110919
http://img519.imageshack.us/img519/5907/keymapping5iu.gif http://img163.imageshack.us/img163/4659/keyblue008se.gif >Turn Right http://img105.imageshack.us/img105/4682/keyblue014jv.gif >Turn Left http://img163.imageshack.us/img163/4032/keyblue026zi.gif >Brake http://img104.imageshack.us/img104/2192/...
- Sun Feb 26, 2006 3:59 am
- Forum: General
- Topic: PHP FORUM UNDER OSX???
- Replies: 13
- Views: 5576
MAMP - M acintosh, A pache, M ysql and P HP NOTE: You must install MAMP in /Applications. against /Users/yourhome/Applications or any other directory. XOOPS - dynamic web content management system NOTE: Once you dearchive the downloaded file, it contains folders( html , docs, extras) XOOPS uses onl...
- Sat Feb 25, 2006 10:05 pm
- Forum: General
- Topic: Is the new floor good?
- Replies: 14
- Views: 4760
ah yeah honestly i thought so that it may be too bright. i usually use the value #666666 or something for grayscale with AA textures. my mind is empty with fixing colors for most people can see it correctly on their own screen. i'll ask some other guys about it. or someone please tell me. well, i'll...
- Thu Feb 23, 2006 10:57 pm
- Forum: General
- Topic: RaceToWinzone
- Replies: 27
- Views: 9849
- Thu Feb 23, 2006 10:13 pm
- Forum: General
- Topic: Is the new floor good?
- Replies: 14
- Views: 4760
now i set gamma to 2.2 for making some graphix, textures, configuring colors. this texture is just modified the one included in rc_3 Lucifer made. just changed the main color to #999999 the value is fine for me with gamma is set to either 1.8 or 2.2. and texture is also affected by the color is set ...
- Thu Feb 23, 2006 12:02 pm
- Forum: Breakfast
- Topic: Breakfast in Shrunkland
- Replies: 30
- Views: 25494
ah i was just concerned by the problem that people with previous version cannot get into Shrunkland caused by changing the settings.. if lowed slingshot make the games exciting, that would be nice. sure if swampy said yes, totally yes. i set _slingshot to 0.4 or 0.5, i felt tunneling was like accele...
- Wed Feb 22, 2006 8:03 pm
- Forum: The Lobster Cage
- Topic: The Lobster Tank
- Replies: 5
- Views: 6499
- Wed Feb 22, 2006 7:35 pm
- Forum: Other
- Topic: Growl Notifications (For Mac OS X users)
- Replies: 7
- Views: 5605
i downloaded the latest version of Growl, and now using Armagetron-Growl supported. it looks pretty nice, the notification dialog shows up at the right of my screen. there are several themes included by default. oh wel, it shows... - Match Started - Countdown 1, 2, 3. - Round Started - Round Ended -...
- Tue Feb 21, 2006 10:01 pm
- Forum: Graphical
- Topic: For the TRON fans
- Replies: 30
- Views: 20457
wow all that cool, sweet.
i'll visit to check your site often.
crap
>iceman
BLENDER - open source software for 3dGrfx
p.s. i don't know how can i handle this kinda 3dGrfx though.
i'll visit to check your site often.
crap
>iceman
BLENDER - open source software for 3dGrfx
p.s. i don't know how can i handle this kinda 3dGrfx though.
- Thu Feb 16, 2006 11:29 am
- Forum: Development
- Topic: ZONE SYNTHESIS - feature request
- Replies: 3
- Views: 1416
wow that sounds really cool. glad to hear about it. i haven't read the roadmap of armagetron at sourceforge. thank you for the link. that picture only described a basic part of my image. winzone turns into deathzone and vice versa. i mean we can attatch anything about zone, the shape changes like he...
- Wed Feb 15, 2006 6:11 pm
- Forum: Development
- Topic: ZONE SYNTHESIS - feature request
- Replies: 3
- Views: 1416
ZONE SYNTHESIS - feature request
i once tried to put zone on my grid, but it didn't appear correctlly as i wanted it to be, feels strange. then i was thinking about zone. currently, zone is an important part of this game. if the more dynamical changes zone had, the more exciting games would be. if you are familiar with synthesizer ...
- Wed Feb 15, 2006 2:30 pm
- Forum: Breakfast
- Topic: Breakfast in Shrunkland
- Replies: 30
- Views: 25494
i feel better with cycle_accel is 10 and games are more exciting than before. more controlable and more close combat-needed. less extra high speed when i go through between the walls. and how about cycle_ping_rubber, it is set to 7 now. i think it is still high value with this speed. like me with a ...