Search found 4 matches
- Sat Jul 09, 2011 4:31 am
- Forum: Support
- Topic: Encoding debugging output into video
- Replies: 1
- Views: 1072
Re: Encoding debugging output into video
Nevermind. I figured it out: $ ffmpeg -y -r 60 -f rawvideo -pix_fmt rgb24 -s 640x480 -i foo.raw foo.avi Then, you can do things like this: armagetronad -w --playback ~/.armagetronad/record/2011-0708-1900.rec --videoout |ffmpeg -y -r 60 -f rawvideo -pix_fmt rgb24 -s 640x480 -i /dev/stdin -vcodec libx...
- Sat Jul 09, 2011 4:19 am
- Forum: Support
- Topic: Encoding debugging output into video
- Replies: 1
- Views: 1072
Encoding debugging output into video
I have been trying to encode a video from ArmagetronAD into a common video format like mpeg4, xvid, h.264, etc, but I am having problems figuring out what the video format parameters of the data stream produced when starting Armagetron with the --videoout option are. Specifically, I am having proble...
- Thu Jul 07, 2011 8:59 am
- Forum: Graphical
- Topic: Best of Tron Legacy [moviepack]
- Replies: 5
- Views: 4001
Re: Best of Tron Legacy [moviepack]
You're really going to claim copyright on taking a bunch of other people's textures and putting them in a folder? I made the rim wall from scratch, put in the time and effort to selecting the various parts, testing them together and tweaking the settings for this moviepack, so I believe I have at l...
- Wed Jul 06, 2011 9:49 pm
- Forum: Graphical
- Topic: Best of Tron Legacy [moviepack]
- Replies: 5
- Views: 4001
Best of Tron Legacy [moviepack]
The different parts of this moviepack were borrowed from various other moviepacks and combined to create a "best of" moviepack that incorporates the best-looking Tron: Legacy experience IMHO. Here are the sources of the various parts: Bike parts (bike.png, cycle.ase, shadow.png), Floor pat...