Search found 558 matches

by vov
Wed Mar 17, 2021 12:35 am
Forum: General
Topic: Smurfing
Replies: 9
Views: 1681

Re: Smurfing

The point is that exactly this is starting to happen now. Otherwise I wouldn't give a damn either.
by vov
Wed Mar 17, 2021 12:04 am
Forum: General
Topic: Smurfing
Replies: 9
Views: 1681

Re: Smurfing

Kills rankings, kills matchmaking for fortauto, doesn't have any benefit, and people who do it seem to do it because either it benefits their rankings or they just want to troll. The problem is that it's gonna become a hide-and-seek game which is gonna suck for everyone. The problem here is really j...
by vov
Wed Mar 17, 2021 12:04 am
Forum: General
Topic: Smurfing
Replies: 9
Views: 1681

Re: Smurfing

Kills rankings, kills matchmaking for fortauto, doesn't have any benefit, and people who do it seem to do it because either it benefits their rankings or they just want to troll. The problem is that it's gonna become a hide-and-seek game which is gonna suck for everyone. The problem here is really j...
by vov
Thu Dec 24, 2020 2:52 pm
Forum: General
Topic: 2020 Tronny Voting Thread | Open until 3 Jan
Replies: 22
Views: 2654

Re: 2020 Tronny Voting Thread | Open until 3 Jan

i voted
by vov
Tue Dec 01, 2020 6:40 pm
Forum: Competitions
Topic: Ladle format discussion
Replies: 12
Views: 2343

Ladle format discussion

For the last couple of ladles, we have experimented a bit with different formats, and there has been a bit of discussion on the discord server. However, discord is not the best medium to put discussions like that - stuff is hard to find and navigate and lots of topics may be discussed at once in a c...
by vov
Sat Jan 26, 2019 3:35 am
Forum: Competitions
Topic: JTST 1
Replies: 13
Views: 3275

Re: JTST 1

Found a settings bug; we didn't think about ping rubber! The default of 3 means instead of the current 0.2 rubber, I'll have 0.6-0.8 actual rubber on a US server! Don't know what exactly you should change it to, the scaled down version would be 0.12.
by vov
Sun May 20, 2018 12:46 am
Forum: Competitions
Topic: Brawl
Replies: 13
Views: 4327

Re: Brawl

From my old multimode server, these are the settings I had there. Physics should be correct, at least according to my comment in there. I think brawl had different team and scoring stuff, but can't exactly remember what. Still hope it's a good start :-) # Map MAP_FILE Your_mom/clever/ctfsty-0.0.2.aa...
by vov
Fri May 11, 2018 8:43 am
Forum: Competitions
Topic: Final Ladle (RIP Tron)
Replies: 189
Views: 26113

Re: Final Ladle (RIP Tron)

There are already 3 tron discords I know of, you can join those too. https://discord.gg/qr3z3dE - the original attempt https://discord.gg/SF7eHmq - karas' server, which has the most members so far https://discord.gg/SvYbTd5 - no idea who made it and the blurb message wouldn't really make me recommen...
by vov
Thu Aug 24, 2017 8:35 pm
Forum: Really General
Topic: This game ruined my brain
Replies: 12
Views: 3096

Re: This game ruined my brain

Next time ride that maze with a bike! :-)
by vov
Mon Mar 13, 2017 2:29 am
Forum: General
Topic: Obstructive text in four player mayham
Replies: 2
Views: 3608

Re: Obstructive text in four player mayham

The big center message is one of v0.4's tutorial messages. In addition to what Monkey said, add: INCLUDE uphillbothways.cfg If that somehow doesn't get rid of the center message, bind some keys to the asked things (probably for each player) and mash them a couple times. Takes longer but is the suref...
by vov
Mon Feb 13, 2017 3:28 pm
Forum: Competitions
Topic: Ladle 100andsomething ;D
Replies: 29
Views: 12035

Re: Ladle 100andsomething ;D

Wiki page is done.
by vov
Mon Jan 23, 2017 3:00 pm
Forum: Competitions
Topic: Ladle 100andsomething ;D
Replies: 29
Views: 12035

Re: Ladle 100andsomething ;D

I can do the wiki page fluff. :-)
by vov
Mon Jan 09, 2017 2:46 pm
Forum: Development
Topic: Player Police 2: The Design
Replies: 38
Views: 5687

Re: Player Police 2: The Design

So far I like the proposals here. I'm a bit skeptical towards the idea of a player police, but heh, might as well try it out. @Lucifer: I fiddled with additional access levels on my servers before; they do require minor code changes (the game as it is will not recognize anything above 20). Just need...
by vov
Fri Jan 06, 2017 5:07 pm
Forum: General
Topic: Player Police 2.5: Policies and procedures
Replies: 20
Views: 7954

Re: Player Police 2.5: Policies and procedures

I'm on the fence on the right number of official servers, but I don't want there to be so many that players can't see that there are other servers. But besides that, the plan for 0.4 is to show them first and make a clear distinction between them so that unwitting new players don't wander out into ...
by vov
Wed Jan 04, 2017 5:09 am
Forum: General
Topic: Something to think about.
Replies: 64
Views: 20332

Re: Something to think about.

This should (almost) be what you need: http://resource.armagetronad.net/resource/vov/games/fort/fortress2014_v2.cfg It's basically a ladle config without the whole tournament access level fluff. The things I'd change for a public fort server would be: team_max_imbalance 1 # evenly sized teams auto_t...