Do you press Enter directly when on team menu or are you doing it the "right" way with down+Enter to first "activate" the new team thing and then join?
I don't know if that originally was a bug or a measure against accidental team hopping
Search found 560 matches
- Sun Nov 06, 2011 5:03 pm
- Forum: Beta Testing
- Topic: Z-Man wants me to join ~R~! (and other questions about 0.4)
- Replies: 7
- Views: 6246
- Sun Nov 06, 2011 4:58 pm
- Forum: Development
- Topic: Server List
- Replies: 2
- Views: 1287
Re: Server List
Pressing the Escape key right after hitting "Online Multiplayer" keeps the old cached list.
- Sun Nov 06, 2011 4:45 pm
- Forum: General
- Topic: Default cycle model/textures/cockpit competition for 0.4?
- Replies: 40
- Views: 8964
Re: Default cycle model/textures/cockpit competition for 0.4
I can try to make a cockpit if you like. Can it be something new or a bit like either the 0.2.8 or 0.3 one?
- Sun Nov 06, 2011 4:41 pm
- Forum: Beta Testing
- Topic: Z-Man wants me to join ~R~! (and other questions about 0.4)
- Replies: 7
- Views: 6246
Re: Z-Man wants me to join ~R~! (and other questions about 0
I don't know about the R. I thought at first that it was a "this is you" marker but in local games it showed up next to the bot's name and sometimes it's not even there. Maybe it's just hacked though :P Wasn't there a background layer before? The color code shows because it's a "wrong...
- Wed Nov 02, 2011 9:12 pm
- Forum: Maps
- Topic: MAP don't work , please help !!
- Replies: 27
- Views: 13646
Re: MAP don't work , please help !!
If Luke-Jr is still active, you may read this thread and send a PM. It would work fine because the map is then hosted on a web server, and even the one which dedicated servers link to by default. I don't know if it's still maintained though, the last post in it is from November 2010. Maybe someone e...
- Wed Nov 02, 2011 8:22 pm
- Forum: Development
- Topic: Colors
- Replies: 27
- Views: 7283
Re: Colors
Yes, when putting special characters there (e.g ä,ö,ü) it crashed... I also sometimes feel annoyed about that, it makes messages difficult to read and I think I saw text lines exceeding the screen width because of it. (at least I think that's why it happened and it's very rare either way) Heh, you c...
- Sun Oct 30, 2011 7:59 pm
- Forum: Maps
- Topic: A previewer
- Replies: 9
- Views: 6435
Re: A previewer
Sumo zones should spawn a fortress zone for every team. At least they do so with the spawn_zone command in the sty hack. So there's no difference between a sumo zone or n fortress zones on top of each other (that's why kyle has them in the same colors)
- Sat Oct 29, 2011 7:47 pm
- Forum: Maps
- Topic: I made my map with Armabell. How do i fregging play it!!
- Replies: 37
- Views: 18772
Re: I made my map with Armabell. How do i fregging play it!!
2 questions regarding the diagram (which i love and almost helps me completely). What version do i use, and what type do i use. THX sine EDIT: Not sure if it matters but Armagetron is installed on my Pen-drive/USB I have no folder named Automatic, do i create it? Use the "included" folder...
- Sun Oct 23, 2011 8:14 pm
- Forum: Competitions
- Topic: Official Sumo Bar Q&A , No Shows , Top 4 , Subs , Screenies
- Replies: 38
- Views: 7416
Re: Official Sumo Bar Q&A , No Shows , Top 4 , Subs , Screen
@AI: idk what you had set before... must have been some stuff with infinite brakes and short wall stayup though
idk what would be more to blame; ai's non default server preparation or cody's cfg... both in combination made sylla complain though
idk what would be more to blame; ai's non default server preparation or cody's cfg... both in combination made sylla complain though
- Sun Oct 23, 2011 7:57 pm
- Forum: Competitions
- Topic: Official Sumo Bar Q&A , No Shows , Top 4 , Subs , Screenies
- Replies: 38
- Views: 7416
Re: Official Sumo Bar Q&A , No Shows , Top 4 , Subs , Screen
I didn't mess with the settings, all I did was rincluding the files cody gave me >_< No clue why it wasn't working protip: restart server or load default configs, then rinclude ;) Looking at the include files, they do perfectly do sumobar settings. Some settings are not changed (e.g brake depletion...
- Fri Oct 21, 2011 8:20 pm
- Forum: Graphical
- Topic: Advanced TRON Moviepack by Dark_Ghost
- Replies: 7
- Views: 4185
Re: Advanced TRON Moviepack by Dark_Ghost
Maybe they ARE the same? Resize sine's rim texture/lower the rim wall and invert the colors of the floor (negative).
I'm not really used to moviepacks but heh, looks cool
Black walls are almost transparent/same color as the floor and somewhat hard to see though.
I'm not really used to moviepacks but heh, looks cool
Black walls are almost transparent/same color as the floor and somewhat hard to see though.
- Sun Oct 16, 2011 1:53 pm
- Forum: Competitions
- Topic: Tronpions League First Fixtures released!
- Replies: 61
- Views: 10455
Re: Tronpions League First Fixtures released!
With 1x4 and 3x3 groups, one team max. one match per day, we don't need that many (max. 5 games total, lol)
And I don't like ID VA servers for sometimes crapping out (ctf brawl, 1v1 sumo)
And I don't like ID VA servers for sometimes crapping out (ctf brawl, 1v1 sumo)
- Sun Oct 16, 2011 1:24 pm
- Forum: Support
- Topic: camera settings for CTF
- Replies: 3
- Views: 1306
Re: camera settings for CTF
If you want to quickly change between cameras, put the configs for each in a separate cfg-file. Then bind keys to switch to them by including that file, like instant chat 1: /console sinclude camera1.cfg instant chat 2: /console sinclude camera2.cfg ... best solution i can think of, camera change wi...
- Sun Oct 16, 2011 1:02 pm
- Forum: Wiki Land
- Topic: Confirmed email address now required
- Replies: 6
- Views: 5128
Re: Confirmed email address now required
On the wiki.
For example That's spam, no?
For example That's spam, no?
- Sat Oct 15, 2011 11:21 pm
- Forum: Wiki Land
- Topic: Confirmed email address now required
- Replies: 6
- Views: 5128
Re: Confirmed email address now required
There's still spam though.