Search found 393 matches
- Thu May 04, 2017 9:52 pm
- Forum: Really General
- Topic: Heya what's up?
- Replies: 35
- Views: 17555
Re: Heya what's up?
Hey o/
- Mon Jun 20, 2016 9:21 pm
- Forum: Development
- Topic: Status update
- Replies: 31
- Views: 15480
Re: Status update
Just a quick status update from me
We got a daughter in January! So there was no time for tron the last couple of months. I tried to teach her, but I think it's too early.
I am fetching the source right now and hope to see some of you on the grid soon again!
We got a daughter in January! So there was no time for tron the last couple of months. I tried to teach her, but I think it's too early.
I am fetching the source right now and hope to see some of you on the grid soon again!
- Wed Jan 20, 2016 3:04 pm
- Forum: Graphical Enhancements
- Topic: New engine please
- Replies: 89
- Views: 47943
Re: New engine please
For the C# lovers:
MonoGame (https://github.com/mono/MonoGame) is not really an engine but a framework.
MonoGame (https://github.com/mono/MonoGame) is not really an engine but a framework.
- Thu Nov 26, 2015 7:14 pm
- Forum: Support
- Topic: Compiling 0.4 on (k)ubuntu 15.10
- Replies: 15
- Views: 5656
Re: Compiling 0.4 on (k)ubuntu 15.10
@Z-Man: your commit fixed my gcc5 problem! I can build and run arma without crashes again. Although it doesn't seem to save my graphics settings. I have to set the resolution etc each time I start the game.
- Thu Nov 12, 2015 8:52 pm
- Forum: Competitions
- Topic: The time has come: Ladle 100 [HYPE]
- Replies: 63
- Views: 19213
Re: The time has come: Ladle 100 [HYPE]
Hopefully I get the game running again until then!
- Thu Nov 05, 2015 12:22 am
- Forum: Support
- Topic: Protobuf? libc? problem after dist-upgrade in debian sid
- Replies: 23
- Views: 7831
Re: Protobuf? libc? problem after dist-upgrade in debian sid
Quadruple post!
Nobody an idea? Because I am running out of ideas. I tried using std::__cxx11::list/string instead of std::list/string but that didn't do the trick either.
Nobody an idea? Because I am running out of ideas. I tried using std::__cxx11::list/string instead of std::list/string but that didn't do the trick either.
- Sun Oct 18, 2015 2:02 pm
- Forum: Support
- Topic: Protobuf? libc? problem after dist-upgrade in debian sid
- Replies: 23
- Views: 7831
Re: Protobuf? libc? problem after dist-upgrade in debian sid
Well, trying with the CXXFLAG "-D_GLIBCXX_USE_CXX11_ABI=0" gives me the following errors :( g++ -I./tools -I./resource -I./thirdparty/mathexpr -I./thirdparty/utf8 -I./protobuf -Iprotobuf -I./render -I./ui -I./thirdparty/shttpd -I./thirdparty/scrap -I./network -I./engine -I./engine/sound -I...
- Sun Oct 18, 2015 1:33 pm
- Forum: Support
- Topic: Protobuf? libc? problem after dist-upgrade in debian sid
- Replies: 23
- Views: 7831
Re: Protobuf? libc? problem after dist-upgrade in debian sid
Sorry, if I am annoying :) Anybody could provide something to read, that I could try to do the porting to gcc5 myself? Any help appreciated. Edit: I just found https://gcc.gnu.org/gcc-5/changes.html In the "Runtime Library (libstdc++)" section, they write: A Dual ABI is provided by the lib...
- Sat Oct 10, 2015 2:26 pm
- Forum: Support
- Topic: Protobuf? libc? problem after dist-upgrade in debian sid
- Replies: 23
- Views: 7831
Re: Protobuf? libc? problem after dist-upgrade in debian sid
I still don't get it to work :( I tried now with: CXXFLAGS="-std=c++11 -fabi-version=0" CXXFLAGS=-std=c++11 CXXFLAGS=-fabi-version=0 I get into the main menu, but as soon I do some networking stuff it segfaults. Also this works only after "make install". "make run" stil...
- Mon Sep 21, 2015 6:56 pm
- Forum: Support
- Topic: Protobuf? libc? problem after dist-upgrade in debian sid
- Replies: 23
- Views: 7831
Re: Protobuf? libc? problem after dist-upgrade in debian sid
Yeah, that. It goes to CXXFLAGS, so configure with ./configure CXXFLAGS=-std=c++11 Expect a couple of warnings. The debugging memory manager is the only bit failing to compile on c++11, I'll fix that. It should not affect you. Gives a bunch of warnings (mostly deprecated warnings) and this errors: ...
- Sat Sep 19, 2015 4:54 pm
- Forum: Support
- Topic: Protobuf? libc? problem after dist-upgrade in debian sid
- Replies: 23
- Views: 7831
Re: Protobuf? libc? problem after dist-upgrade in debian sid
There seems to be a way to pick the ABI version via #defines, maybe try fixing it to the one or the other. What also may work is if you explicitly state the C++ standard to use; the code is for 03, but should work with 11. Could you explain that more detailed please? I am still stuck and can't figu...
- Wed Sep 16, 2015 11:08 am
- Forum: Development
- Topic: git (split from New Engine Please)
- Replies: 18
- Views: 6589
Re: git (split from New Engine Please)
Well done!
- Sun Sep 13, 2015 4:00 pm
- Forum: Support
- Topic: Protobuf? libc? problem after dist-upgrade in debian sid
- Replies: 23
- Views: 7831
Re: Protobuf? libc? problem after dist-upgrade in debian sid
Hmm, I just tried a 'make install' and running the binary from there. Sometimes it works, sometimes it segfaults at random places. Mostly when I load the server list but sometimes it lets me join a server and segfaults after a couple of time playing. Here is a backtrace from when it segfaults loadin...
- Sun Sep 13, 2015 12:57 pm
- Forum: Development
- Topic: git (split from New Engine Please)
- Replies: 18
- Views: 6589
Re: git (split from New Engine Please)
The question, of course, is: would there be demand for a switch? I'm generally content with bzr in itself, my gripe is just that we can't merge from 0.2.8 to 0.4 and the corruption on 0.4 I don't know how to repair. I find it much more comfortable to work with git (or with a decentralized version c...
- Fri Sep 11, 2015 1:07 pm
- Forum: Graphical Enhancements
- Topic: New engine please
- Replies: 89
- Views: 47943
Re: New engine please
Would it speed things up if you do that? Probably not. How the project is shared is of very little importance. I'd just throw it all into git. It would be nice to convert our launchpad bazzar to git Yes please! :) @Z-Man are you already setting up a project? You may want consider using a framework ...