Search found 48 matches

by szopin
Thu Feb 20, 2020 1:51 pm
Forum: CT Servers
Topic: Anyone got a backup of ctwf maps/settings?
Replies: 6
Views: 2659

Re: Anyone got a backup of ctwf maps/settings?

All of the CT resources are still hosted by Kyle at http://resource.crazy-tronners.club/ Some of the maps are at resource.armagetronad.net . Most of the maps have their settings hard-coded. Of course, there is that issue of having a server with the right version of ct+sty and somehow locating any m...
by szopin
Mon Feb 17, 2020 7:45 pm
Forum: CT Servers
Topic: Anyone got a backup of ctwf maps/settings?
Replies: 6
Views: 2659

Anyone got a backup of ctwf maps/settings?

I kinda miss this server, so would like to host it on my laptop (yeah it's connected by wifi, so it will suck for everyone, still would like to play some of the fun maps every now and then, used to play WWwf when ct was down or unpopulated so would be similar I guess)
by szopin
Fri Feb 14, 2020 4:37 pm
Forum: General
Topic: Armagetron on my phone
Replies: 6
Views: 2619

Re: Armagetron on my phone

Cosmo Communicator finally arrived and with beta linux finally able to play arma on phone, ~30fps in a 640x480 window (and probably even lower on something like ctwf), fullscreen sadly out of the question as no hw accel and 2048x1020 resolution, maybe once sailfish arrives if I manage to glshim it f...
by szopin
Thu Jul 18, 2019 9:55 pm
Forum: Development
Topic: Armagetron ON Steam (2019) with steam direct
Replies: 58
Views: 11808

Re: Armagetron ON Steam (2019) with steam direct

I'd love to do that! I'm even already registered at the Nintendo Developer Portal. However, right now, they only give out dev tools for 3DS and Wii U for unknowns like me. I suppose you need a publisher or approach them with a known-to-be-portable game already, such as one developed with Unity or U...
by szopin
Thu Jul 18, 2019 7:30 am
Forum: General
Topic: Armagetron on my phone
Replies: 6
Views: 2619

Re: Armagetron on my phone

Someone posted this https://www.reddit.com/r/armagetronad/comments/c3920q/play_armagetron_advanced_on_android/ Not a native solution however. Yeah, 8 fps, was getting 18-20 on the nokia n900 on the lowest settings however. The arm binary is still out there if you can emulate/chroot debian on your p...
by szopin
Wed Jul 17, 2019 8:19 am
Forum: General
Topic: Armagetron on my phone
Replies: 6
Views: 2619

Re: Armagetron on my phone

HOW!? :o For non-streaming solution you should be able to run arma on geminiPDA and upcoming Cosmo Communicator, they run gemian (a version of debian), so should be doable with just 'git clone/make' hopefully edit: actually will probably run again into the GL->GLES issue as years ago on the n900 (o...
by szopin
Wed Jul 17, 2019 8:10 am
Forum: Development
Topic: Armagetron ON Steam (2019) with steam direct
Replies: 58
Views: 11808

Re: Armagetron ON Steam (2019) with steam direct

I'd have no problem paying the 100$ to get a steam direct spot. There are potential benefits. Auto-Updates of the client being my favourite. However, with the hopes that it might stand out from the 1000's of new games released monthly and maybe get some new players interested in joining us on the g...
by szopin
Thu Aug 13, 2015 12:38 am
Forum: Development
Topic: Possible bounty for proper SDL2 port
Replies: 15
Views: 2271

Re: Possible bounty for proper SDL2 port

Don't care about iOS/android (GLES on the other hand, yeah), sailfish on jolla is proper glibc, not bionic bs, so should compile nicely. Am willing to offer 100$ bounty (I know not much, but a start I guess) for GLES port? Check this out (glshim doing the GL->GLES automatically): http://talk.maemo.o...
by szopin
Fri Jul 17, 2015 11:49 pm
Forum: Development
Topic: Possible bounty for proper SDL2 port
Replies: 15
Views: 2271

Possible bounty for proper SDL2 port

I am a bit on the fence, my attention recently went into other games, but coming back to arma every once in a while, it still is addicting. So lets hear your opinions guys. With almost noone playing, proper SDL2 port would allow Jolla and android users to join the game. Sure they will be noobs and w...
by szopin
Fri Jul 17, 2015 11:44 pm
Forum: Maps
Topic: CTWF - needs more 1v2 balanced maps
Replies: 0
Views: 2438

CTWF - needs more 1v2 balanced maps

There are so many maps that just make 1v2 play impossible with wild/nomercy, not sure if existing ones are salvageable (adding some mini labirynths in the middle like some maps already have), or extending the length, but seeing how the game is now almost dead (until someone finally makes proper SDL2...
by szopin
Mon Jun 09, 2014 11:53 pm
Forum: Development
Topic: looking for testers for sdl2 support
Replies: 26
Views: 5913

Re: looking for testers for sdl2 support

Holyshit!SDL2workswithWayland!How_can_I_help_you_to_make_it_happen?GLshim_probably_will_be_tricky_but_still_one_step_closer_to_arma_mobile,no_April_Fools_this_time
by szopin
Thu Mar 20, 2014 2:57 am
Forum: General
Topic: Why Armagetron doesn't attract new players (much)
Replies: 20
Views: 2434

Re: Why Armagetron doesn't attract new players (much)

You want influx of new players? Gather the 1-2k of dollars needed for someone to port it to android (with glshim it already was ported to maemo/n900, not good enough processor though even OC at 1.2 ghz, so arm and gl is not that big of a deal). You will get thousands of new players on shitty connect...
by szopin
Tue Mar 11, 2014 3:19 am
Forum: General
Topic: How pickup kills tron
Replies: 60
Views: 5131

Re: How pickup kills tron

Ok, now I read it all, still seems awkward people seem more concerned about leaving early bans that are for 1 day (1h means 2 games in the meantime, what are we banning from again? if from playing pickup fort 1h is more than enough, make it 2 so it is painful as 4 games will go without those guys, t...
by szopin
Tue Mar 11, 2014 2:51 am
Forum: General
Topic: How pickup kills tron
Replies: 60
Views: 5131

Re: How pickup kills tron

Sorry, didn't read all replies, but had to post it. While pickup today got another hiccup and some 8-10 players were waiting for the last few to show up for the game I had some half hour of great games (yeah, sure, 3v2(4) is not fun, sucks so bad, worse than waiting for the last 2 guys lol), teachin...
by szopin
Sat Mar 08, 2014 4:56 am
Forum: General
Topic: How pickup kills tron
Replies: 60
Views: 5131

Re: How pickup kills tron

waiting for the ping when 12 pros gathered round. Flaw. 3/4th of the people that play pickup are not pro. Therefore your statement and argument is immediately invalid. Should have added sarcasm tags, forgive me. But being passive pro (or 'pro') hurts the game nonetheless. Be in that server you wann...