Search found 721 matches

by Monkey
Thu Apr 02, 2020 11:49 pm
Forum: Development
Topic: Armagetron - Web Browser Re-write
Replies: 5
Views: 934

Re: Armagetron - Web Browser Port

:o
Wow, this must have taken you some time.
by Monkey
Sun Mar 22, 2020 10:55 pm
Forum: Graphical Enhancements
Topic: New engine please
Replies: 86
Views: 9246

Re: New engine please

If we don't need to write any C++ code, to achieve what we are aiming to achieve, then that is one issue out of the way, although one would still need to have knowledge and understanding of object-oriented programming and game object terminology, even just for GDScript. Their docs aren't too bad but...
by Monkey
Sun Mar 22, 2020 10:25 pm
Forum: Development
Topic: And now we have git.
Replies: 29
Views: 3927

Re: And now we have git.

@Z-Man
Sorry, I wasn't clear about Launchpad. I meant are *we* leaving Launchpad?
by Monkey
Sun Mar 22, 2020 5:52 pm
Forum: Graphical Enhancements
Topic: New engine please
Replies: 86
Views: 9246

Re: New engine please

So, I've read through a lot of the documentation for recent Godot and played around with it quite a bit. It's got good things going for it but it does require knowledge and understanding of object-oriented programming. One of the main reasons for switching to Godot was that it should be easier to us...
by Monkey
Sun Mar 22, 2020 4:35 pm
Forum: Development
Topic: And now we have git.
Replies: 29
Views: 3927

Re: And now we have git.

So does this mean the end of Launchpad too? I know I'm not a developer but I'd be happy to replace BZR/Bazaar in favour of Git; I think Git is the way forward. Even OpenBSD are creating their own client that interfaces with git repositories (it's called "GoT" aka "Game of Trees"). If this change doe...
by Monkey
Thu Mar 19, 2020 2:40 pm
Forum: Graphical Enhancements
Topic: New engine please
Replies: 86
Views: 9246

Re: New engine please

@Light On their website, it says you can export to any of the supported platforms with one click of a button and yes, that includes mobile and web: https://godotengine.org/features (on that page find "MULTI-PLATFORM DEPLOY") Mobile platforms: iOS, Android Desktop platforms: Windows, macOS, Linux, UW...
by Monkey
Thu Mar 19, 2020 1:50 pm
Forum: Graphical Enhancements
Topic: New engine please
Replies: 86
Views: 9246

Re: New engine please

*Bump* So, several years on and I really think this thread needs a bump. Godot has come on a lot. Version 3 is out, it's become a well-established project, you can use any external text editor you want to write code in, the documentation has become even better, it works on lots of different operatin...
by Monkey
Thu Mar 19, 2020 1:25 am
Forum: Maps
Topic: Dynamic Sumo Zone Size Maps For 2-12 Players
Replies: 2
Views: 869

Re: Dynamic Sumo Zone Size Maps For 2-12 Players

I've played on these servers a lot and the settings are pretty good.
by Monkey
Thu Mar 19, 2020 1:23 am
Forum: General
Topic: Donations
Replies: 11
Views: 1939

Re: Donations

Your post was good Light, don't be so hard on yourself. So, it looks like donations are not wanted at the moment. That's fine. If the situation changes then please tell me/us. As for people's free time, that may change now with the Corona virus situation. I myself now have a lot of free time on my h...
by Monkey
Wed Mar 18, 2020 1:33 am
Forum: General
Topic: Donations
Replies: 11
Views: 1939

Re: Donations

the main limiting factor here these days is not money, it's time. Yes, I know this is the case at the moment with most of the developers and that we probably wouldn't be talking a lot of money via donations at this point. However, I believe this will change in the future. Once 0.4 is released I thi...
by Monkey
Tue Mar 17, 2020 7:08 pm
Forum: Support
Topic: Errors compiling 0.4 on OpenBSD
Replies: 71
Views: 9194

Re: Errors compiling 0.4 on OpenBSD

So, it is a simple fix for now. There is only one case of exp10 in the Arma 0.4 source code. I replaced it with pow(10,*) and Arma 0.4 now compiles and runs, despite, of course, crashing every time I start game play. I'm sure, as you concluded too, it's a threading issue. The errors I get (found usi...
by Monkey
Tue Mar 17, 2020 6:48 pm
Forum: General
Topic: Donations
Replies: 11
Views: 1939

Re: Donations

The donate button on Sourceforge is not that prominent. I'm not saying I'm the most observant person in the World but I missed it entirely and I've been playing this game for a long time. Also, we have to bear in mind that many people don't even visit the sourceforge page because Arma is in their OS...
by Monkey
Tue Mar 17, 2020 6:13 pm
Forum: General
Topic: Discord-based tournaments, discussion
Replies: 9
Views: 1241

Re: Discord-based tournaments, discussion

The main advantage of using Discord is that people can both signup/etc *and* communicate with other people. If they know how to use Discord then that's all they would need to know. Discord has a web interface to itself; it's what I use to access it (the downloadable software does not run on OpenBSD).
by Monkey
Sat Mar 14, 2020 5:44 pm
Forum: General
Topic: Donations
Replies: 11
Views: 1939

Donations

As I mentioned a couple of years ago in another thread, we really need the ability to donate money to support this project. I'm not really sure why this has not materialised yet. I donate to other projects and I'd like to donate monthly to this one too. Do the devs not want our money? I know that se...
by Monkey
Sat Mar 14, 2020 5:18 pm
Forum: General
Topic: Discord-based tournaments, discussion
Replies: 9
Views: 1241

Re: Discord-based tournaments, discussion

I'm not against using Discord for the near future for organising tournaments, I don't think it's any worse than using the Wiki or, as Light suggests, using a web-based interface. In the long run, I think we need tournament stuff to be built into the armagetronad client, however I know we are far off...