Search found 6311 matches

by sinewav
Sun Jun 06, 2021 6:21 pm
Forum: Really General
Topic: What are you listening to right now?
Replies: 1197
Views: 147010

Re: What are you listening to right now?

Word wrote: Sun Jun 06, 2021 9:47 amSophia Kennedy:
Nice. Production reminds me of Arcade Fire. Thanks to YT, her stuff will show up in the sidebar now so I'll check out more later.

I haven't been listening to much lately, though my friend wanted me to listen to The Shins with her the other day.
by sinewav
Sun May 30, 2021 1:49 am
Forum: Team Strategy
Topic: Fortress: How to Zone Save
Replies: 0
Views: 611

Fortress: How to Zone Save

Because some people struggle with this (and I sometimes forget), I decided to illustrate the ideal way to save a zone from an imminent, end of round 3v1 hole attempt against your defense. "Grind your trail to the outside into a corner. The explosion should remove any leading trails and the seal...
by sinewav
Mon May 24, 2021 6:50 pm
Forum: Really General
Topic: My Animation Project
Replies: 8
Views: 3351

Re: My Animation Project

That's ****** sweet dude, What program are you using for it? I've always wanted to learn animation but I can't really ever find a good program I used Krita. It has a lot of limitations, but gives you the instant gratification of being extremely easy to use. Anyone can do simple animations in minute...
by sinewav
Sun May 23, 2021 7:39 am
Forum: Support
Topic: [SOLVED] Hide text & timestamp on debug recordings?
Replies: 2
Views: 534

Re: Hide text & timestamp on debug recordings?

:D That did it, thanks Nelg!
by sinewav
Sun May 23, 2021 5:02 am
Forum: Support
Topic: [SOLVED] Hide text & timestamp on debug recordings?
Replies: 2
Views: 534

[SOLVED] Hide text & timestamp on debug recordings?

Is there a way to hide text output and the timestamp in debug recording playback?
by sinewav
Sat May 15, 2021 11:30 pm
Forum: Strategy
Topic: Optimal TST Opening Moves?
Replies: 4
Views: 1229

Optimal TST Opening Moves?

I'm new to TST and now that I have a basic understanding of how to play I wonder about what the optimal opening moves are. There doesn't seem to be many, and it appears that two things are critically important: 1) Coordination with your teammate, and 2) Correctly predicting how your opponents will s...
by sinewav
Sun May 02, 2021 7:04 pm
Forum: Competitions
Topic: Ladle 125 - May 2nd, 2021
Replies: 8
Views: 2768

Re: Ladle 125 - May 2nd, 2021

Yo, link to the stream!

https://www.twitch.tv/screallly
by sinewav
Wed Apr 28, 2021 7:53 pm
Forum: General
Topic: Fort matchmaking (for pickup) and how it works
Replies: 9
Views: 3591

Re: Fort matchmaking (for pickup) and how it works

...the algorithm (for calculating the rating) is unsuitable. It's such a difficult problem. We're trying to derive individual scores from a team game. And because there is randomness built into the system we'll see fluctuations on top of uncertainty. Still, the system does a fairly good job of maki...
by sinewav
Fri Apr 23, 2021 11:43 pm
Forum: General
Topic: Fort matchmaking (for pickup) and how it works
Replies: 9
Views: 3591

Re: Fort matchmaking (for pickup) and how it works

Bucketing into tiers Now that we have a rating system to use, we can bucket players into categories for their relative skill level: s-tier: top 10% of ratings a-tier: 10-25% b-tier: 25-60% c-tier: 60-100% I feel like we've tested the system thoroughly and we should consider tweaking it. The bot wor...
by sinewav
Tue Apr 20, 2021 1:49 am
Forum: Really General
Topic: I'm vaccinated!
Replies: 12
Views: 3448

Re: I'm vaccinated!

I got my first shot today! Biontech... Me too! They opened appointments up for my age group last Thursday. A friend sent me am early AM text saying he had an appointment for April 28th and pushed me to sign up soon. I didn't, and several hours later when I went to the website all the appointments w...
by sinewav
Fri Apr 09, 2021 8:39 pm
Forum: Auditory
Topic: My version of movie sounds
Replies: 1
Views: 962

Re: My version of movie sounds

Nice. I like dietron (alt) the best, but the first dietron is also really good. The biggest challenge I found with making replacement sounds is that they need to stack on top of each other well and retain their definition. Complicated turn sounds turn into mush in games with lots of turning, long ex...
by sinewav
Fri Apr 09, 2021 7:55 pm
Forum: Really General
Topic: I'm vaccinated!
Replies: 12
Views: 3448

Re: I'm vaccinated!

I've always been jealous of you, kyle. Glad to hear you're doing good!
by sinewav
Sat Apr 03, 2021 10:09 pm
Forum: Graphical
Topic: M3l0npack: 2010 inspired Moviepack
Replies: 3
Views: 3791

Re: M3l0npack: 2010 inspired Moviepack

Cool, I haven't seen that bike model for a long time. Thanks!
by sinewav
Fri Apr 02, 2021 8:52 pm
Forum: Beta Testing
Topic: Armagetron is going to the Nintendo Switch!
Replies: 5
Views: 1310

Re: Armagetron is going to the Nintendo Switch!

Thanks for the fascinating write-up, I knew this was no ordinary prank. The animation on your Twitter was too good and there is no way you would have it made for a joke. Looks fun! I'll have to become better friends with my co-worker that has a switch so we can play when the pandemic is over, heh. :...
by sinewav
Thu Apr 01, 2021 8:28 pm
Forum: Beta Testing
Topic: Armagetron is going to the Nintendo Switch!
Replies: 5
Views: 1310

Re: Armagetron is going to the Nintendo Switch!

syllabear wrote: Thu Apr 01, 2021 10:31 am :lol:

check the date sine
Yeah Yeah I know, but the animation is really convincing. I want to know how it was created. I'm an artist you know.