Search found 3 matches
- Mon Oct 01, 2007 10:16 pm
- Forum: Graphical Enhancements
- Topic: Modifying Model import code
- Replies: 7
- Views: 11337
I would be interested in both the quick and involved approaches. The problem is that I have almost no programming knowledge (I get how things work, and I can quasi read it, but I don't really know how implement anything yet.) For the quick hack, does that require me modifying things in the source co...
- Mon Oct 01, 2007 6:18 pm
- Forum: Graphical Enhancements
- Topic: Modifying Model import code
- Replies: 7
- Views: 11337
- Mon Oct 01, 2007 6:15 pm
- Forum: Graphical Enhancements
- Topic: Modifying Model import code
- Replies: 7
- Views: 11337
Modifying Model import code
Hey, I didn't know where to put this, so I figured I would put it in the most recently updated area. Anyways, What I am wondering is how to make it so that the wheel placements for the lightcycles are dependent on information from the .mod files, rather than being hardcoded into the program. I am ve...