Search found 10 matches

by keenPenguin
Mon Jul 03, 2017 1:45 pm
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

I started working on this after playing AA regularly with a friend. This has developed into something different, a game with more focus on abilities (jumping) and grid geometry. My previous post contains links to Win, Mac and Linux builds. I would definitely appreciate some feedback on how the game ...
by keenPenguin
Tue Jun 27, 2017 8:37 pm
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

An updated build (with AI and shiny tiles)! Windows build here , Linux build here , Mac build here . You can now toggle between regular diffusive tiles and reflective tiles (like in the screenshot) through the pause menu, which can be accessed by pressing X . Then you have the option to toggle "shin...
by keenPenguin
Wed Jun 21, 2017 10:51 am
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

Finally I have a very first draft of an AI! You can download the build here . It should be pretty self-contained and playable, there is also a small box with the control scheme in the top left corner. I would be very excited if you guys tried it out, since this is the first genuinely playable build ...
by keenPenguin
Tue Mar 14, 2017 11:32 pm
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

Playing the new grids is possible now. Here are two new grids in game form and matrix form:

Image
by keenPenguin
Wed Mar 08, 2017 11:22 am
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

Thanks for your feedback guys! Glad to see some interest. Yes, you are probably right, in the current stage this game is most similar to Lightbike 2. I went back and played it on my Android. Its presentation is excellent, I love the arcade feel. But I have some gameplay gripes I must say. The AI pla...
by keenPenguin
Sat Mar 04, 2017 5:59 pm
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

Here are some new resources from my little TRON game you may find interesting :) Videos This video is a very good illustration of the gameplay, and this animated gif shows some more adventurous grid design. Screenshots http://airlich.de/tron_images/small/long_jump.png http://airlich.de/tron_images/s...
by keenPenguin
Thu Feb 02, 2017 11:27 am
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

I have made an up to date gameplay video of my tron game. For the time being, I call it annihilaTRON. Please have a look and tell me what you think - there are quite a few expansions of the traditional AA mechanics, I hope you like it!

Video here:
https://www.youtube.com/watch?v=dICF07cif6I
by keenPenguin
Thu Jan 05, 2017 4:07 pm
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

Sorry for neglecting the thread in a while, life got in the way of game dev. I am however still interested in working on my little TRON clone. Here is an old gameplay video:
https://youtu.be/vjRI7P5cdik
In the meantime I have removed the curvy paths but the jumping still provides lots of fun!
by keenPenguin
Tue May 03, 2016 1:27 pm
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Re: Small AA clone with focus on one-on-one combat

Hi, I appreciate the positive feedback and I am preparing a relatively clean build to post here, which may take me a week. I am using Unity/C#. Just a word why I am doing this. The reason I am not contributing to Arma is that I do not have much C++ experience. I think TRON is a clean and beautiful g...
by keenPenguin
Thu Apr 28, 2016 11:27 am
Forum: General
Topic: Small AA clone with focus on one-on-one combat
Replies: 20
Views: 12044

Small AA clone with focus on one-on-one combat

Hi, I've been working on an Armagetron clone as a hobby project (written from scratch). The game mechanics have some drastically different aspects (focus on one-on-one combat, some use of 3rd dimension, non-grinding based acceleration). I was hoping to provide a link to the game and hear your feedba...