Search found 621 matches
- Tue Feb 18, 2025 2:08 am
- Forum: Competitions
- Topic: [Cancelled] TST 33 (February 23, 2025)
- Replies: 0
- Views: 1985
- Wed Jan 15, 2025 6:51 pm
- Forum: Programming
- Topic: Using the AD multiplayer system for a different, very similar game
- Replies: 5
- Views: 43148
Re: Using the AD multiplayer system for a different, very similar game
This is quite tricky. This game is quite a bit more complicated than it first appears in a local game. Are you trying to make a server or a client, or both? Making a client that connects to Armagetron servers is quite bit easier than making a server that Armagetron clients can connect to. And are yo...
- Tue Aug 20, 2024 11:02 pm
- Forum: Development
- Topic: Vectron is gone?
- Replies: 2
- Views: 4260
Re: Vectron is gone?
Late reply, but Vectron has been up at https://vectron.armanelgtron.tk/.
If it's ever down for some reason, LoveBug has a mirror: https://lovebyte.eu.org/vectron/
If it's ever down for some reason, LoveBug has a mirror: https://lovebyte.eu.org/vectron/
- Wed Feb 14, 2024 1:27 am
- Forum: Competitions
- Topic: TST 32 (February 25th, 2024)
- Replies: 2
- Views: 3922
- Sat Jan 27, 2024 6:50 pm
- Forum: Competitions
- Topic: Ladle 156 ( February 4th, 2024 )
- Replies: 4
- Views: 4706
Ladle 156 ( February 4th, 2024 )
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Challenge Board
Challenge Board
- Wed Jan 24, 2024 2:44 am
- Forum: Development
- Topic: Merging legacy_0.2.9 and sty+ct+ap again
- Replies: 15
- Views: 30400
Re: Merging legacy_0.2.9 and sty+ct+ap again
This is my write up (with some assumptions) as to what happened: a slightly dumb text editor (probably the codeblocks in-built text editor) was used in a lot of commits which supported mixed line endings but did not autodetect the line endings used for some reason. Whenever any new lines were added,...
- Wed Nov 15, 2023 12:24 am
- Forum: Competitions
- Topic: WST 29 (November 26th, 2023)
- Replies: 3
- Views: 9370
Re: WST 29 (November 26th, 2023)
Note that this will be a 4v4 tournament, instead of the usual 3v3 format used in WST. I believe it also will include hole points as seen in TST.
- Mon Nov 06, 2023 12:29 am
- Forum: Really General
- Topic: What are you listening to right now?
- Replies: 1247
- Views: 499857
Re: What are you listening to right now?
A little harsh, but yeah... while the story behind it is interesting, the end result is really more in line with a novelty item. Pretty forgettable overall.
- Tue Oct 31, 2023 11:55 pm
- Forum: Competitions
- Topic: Ladle 153 (November 5th, 2023)
- Replies: 2
- Views: 7597
Ladle 153 (November 5th, 2023)
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Registreer hier
Registreer hier
- Mon Oct 30, 2023 11:23 pm
- Forum: Development
- Topic: NixOS: The last word in Armagetron hosting
- Replies: 16
- Views: 26135
Re: NixOS: The last word in Armagetron hosting
Neat!
Fixed now.
Ah, looks like I lazily cut'n'pasted an AccessLevelSetter line from somewhere and failed to properly update it for SHUFFLE_PLAYER, whoops.maclover201 wrote: ↑Sat Oct 28, 2023 10:02 pm I noticed a compile error with sty+ct+ap related to player shuffling

Fixed now.
- Thu Sep 14, 2023 6:31 am
- Forum: Competitions
- Topic: Ladle 152 (October 1st, 2023)
- Replies: 2
- Views: 7396
Ladle 152 (October 1st, 2023)
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Challenge Board
Challenge Board
- Fri Aug 18, 2023 1:03 am
- Forum: Competitions
- Topic: Ladle 151 (September 3rd, 2023)
- Replies: 2
- Views: 6872
Ladle 151 (September 3rd, 2023)
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Challenge Board
Challenge Board
- Wed Jul 19, 2023 6:52 pm
- Forum: Competitions
- Topic: Ladle 150 (August 6th, 2023)
- Replies: 2
- Views: 6423
Ladle 150 (August 6th, 2023)
We're hoping this can be a big ladle 150, so try to invite some old tronners back into the game!
Challenge Board
Challenge Board
- Sat Jun 03, 2023 1:21 am
- Forum: Competitions
- Topic: Ladle 149 (June 11th, 2023)
- Replies: 2
- Views: 6312
Ladle 149 (June 11th, 2023)
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Challenge Board
Challenge Board
- Sun May 14, 2023 4:07 pm
- Forum: Competitions
- Topic: WST 28 (May 21st, 2023)
- Replies: 0
- Views: 13583
WST 28 (May 21st, 2023)
Challenge Board
The intent is that this will be classic WST, with the map where you spawn outside and grind in:
