Search found 35 matches
- Thu Jan 11, 2007 4:59 pm
- Forum: General
- Topic: Legit cheating in the ladle
- Replies: 28
- Views: 9963
- Wed Jan 10, 2007 12:25 am
- Forum: General
- Topic: Legit cheating in the ladle
- Replies: 28
- Views: 9963
- Wed Jan 10, 2007 12:13 am
- Forum: General
- Topic: Legit cheating in the ladle
- Replies: 28
- Views: 9963
- Tue Jan 09, 2007 11:53 pm
- Forum: General
- Topic: Legit cheating in the ladle
- Replies: 28
- Views: 9963
Legit cheating in the ladle
[22] Gothica --> Legit: in console set ping_charity 999999999 [13] Legit --> Gothica: yeah [3] ~*HeLlBlAdE*~: lol [5] ~*SP*~Sp33d: nerd leavbe [19] ~*SP*~viper~: am i 2 or 3 ? [1] ~*SP*~oO.k3nNy: 3 xD [19] ~*SP*~viper~: ok [3] ~*HeLlBlAdE*~: 3 [14] ~*SP*~Sasha --> Teammates: ~*WhAtUp*~, Now my place...
- Tue Jun 20, 2006 5:54 pm
- Forum: General
- Topic: Cockpit files
- Replies: 6
- Views: 2369
- Mon Jun 12, 2006 10:26 pm
- Forum: Test Servers
- Topic: Next experiment on Bugfarm Fortress: Break Speed Boost
- Replies: 24
- Views: 14889
- Mon Jun 12, 2006 11:22 am
- Forum: Test Servers
- Topic: Experimental change: finite cycle width
- Replies: 121
- Views: 57213
- Thu Jun 08, 2006 8:10 pm
- Forum: Test Servers
- Topic: Experimental change: finite cycle width
- Replies: 121
- Views: 57213
i still hate it, heres another reason :D be4 if u had a team of noobs, u cud with 2 or 3 players still win or stand a chance. U needed 2 to double grind and 1 to def. This way u cud still hold ur flanks. Now the noobs cant grind correctly enuff to doublegrind or tight enuff to hold flanks. Result ur...
- Thu Jun 08, 2006 3:05 pm
- Forum: Test Servers
- Topic: BUG cries on Bugfarm Fortress and Sumo
- Replies: 194
- Views: 81174
- Thu Jun 08, 2006 2:35 pm
- Forum: Test Servers
- Topic: BUG cries on Bugfarm Fortress and Sumo
- Replies: 194
- Views: 81174
- Thu Jun 08, 2006 12:17 pm
- Forum: Test Servers
- Topic: Rename
- Replies: 15
- Views: 9869
- Thu Jun 08, 2006 11:25 am
- Forum: Test Servers
- Topic: Experimental change: finite cycle width
- Replies: 121
- Views: 57213
i think a law like this would be good in a high rubber speed server. But where theres 5 rubber it elimnates any skill. Lol i play cvs percisely for the fact ppl cant do that (go back and forth and seal) its more about timing and skill and getting the grind right first time, and if u do get stuck it ...
- Thu Jun 08, 2006 9:21 am
- Forum: Test Servers
- Topic: Experimental change: finite cycle width
- Replies: 121
- Views: 57213
i think if the rubber law hadnt been introduced (where it is shorter) this wud have been an excellent rule, as that and this helps defenders out loads. This just tips the game to far in the defenders favour. But its tru 1 server with the chnage-zmans spoon cud be renamed bugfarm, with width and cvs ...
- Wed Jun 07, 2006 11:40 pm
- Forum: Test Servers
- Topic: Experimental change: finite cycle width
- Replies: 121
- Views: 57213
- Wed Jun 07, 2006 11:39 pm
- Forum: Test Servers
- Topic: Experimental change: finite cycle width
- Replies: 121
- Views: 57213