Armagetron 0.2.6.0 crashes on net connect
Armagetron 0.2.6.0 crashes on net connect
This was working one day, and stopped working the next, I don't know what happened. Now, if I go to network game, and select either LAN or Internet game, it immediately crashes. It returns this line to the console.
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
I have tried completely reinstalling armegatron, libSDL, and libSDL-net. Nothing has changed. I have no idea what to try next.
I appreciate any suggestions.
-> Fritz
Fatal signal: Segmentation Fault (SDL Parachute Deployed)
I have tried completely reinstalling armegatron, libSDL, and libSDL-net. Nothing has changed. I have no idea what to try next.
I appreciate any suggestions.
-> Fritz
- Tank Program
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- Tank Program
- Forum & Project Admin, PhD
- Posts: 6711
- Joined: Thu Dec 18, 2003 7:03 pm
- Tank Program
- Forum & Project Admin, PhD
- Posts: 6711
- Joined: Thu Dec 18, 2003 7:03 pm
THANK YOU!!!
Thank you, now I can go back to being an addict.
I had created a new hostname the other day while setting up a SAMBA server. I just hadn't made the connection. I do run through a firewall, but it worked before through the firewall, so that wasn't the problem. But adding the new line to my hosts file
127.0.0.1 Tron
that fixed it.
Thanks,
-> Fritz
I had created a new hostname the other day while setting up a SAMBA server. I just hadn't made the connection. I do run through a firewall, but it worked before through the firewall, so that wasn't the problem. But adding the new line to my hosts file
127.0.0.1 Tron
that fixed it.
Thanks,
-> Fritz
- nicolas.b
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well that's interesting. that command there looks like you are blocking (by sending to your own machine) a line called "tron", but how that helps you play the game is totally beyond me.
i use a custom HOSTS file myself, but but everything in there (hundreds of entries) is getting blocked like that example, not redirected.
anyone clear up this mystery?
i use a custom HOSTS file myself, but but everything in there (hundreds of entries) is getting blocked like that example, not redirected.
anyone clear up this mystery?
- nicolas.b
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wow, i didn't know that, thanks klax. anyway, this is what i know about the HOSTS file- 127.0.0.1 is equivalent to localhost so any line you wish to block an address looks like this:
127.0.0.1 {blocked site}
and any site that has trouble negotiating the transfer or whose DNS might not be spawned yet (for example a newly-creted site) you can sometimes enable by using the following: (example)
66.98.146.68 vpforums.com
that's all i actuallly know about the HOSTS file. how the thing could work by blocking something called "tron" seems like magic to me. in fact, i bet that if he commented out that line he would still be fixed because the fix came from something else he did. but i'd like to hear if i'm wrong or not- feel like trying that, fritz?
127.0.0.1 {blocked site}
and any site that has trouble negotiating the transfer or whose DNS might not be spawned yet (for example a newly-creted site) you can sometimes enable by using the following: (example)
66.98.146.68 vpforums.com
that's all i actuallly know about the HOSTS file. how the thing could work by blocking something called "tron" seems like magic to me. in fact, i bet that if he commented out that line he would still be fixed because the fix came from something else he did. but i'd like to hear if i'm wrong or not- feel like trying that, fritz?
- klax
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Here is the extracted original beginning of Fedora Core 2 /etc/hosts:
Of course you can change your name of locahost and localhost, but it clearly warns you about potential problems with network apps
Code: Select all
# Do not remove the following line, or various programs
# that require network functionality will fail.
127.0.0.1 locahost.localdomain locahost