Ok, my new server is up. It's a team server, no map rotation, none of that crazy stuff. Just plain old regular 3-team fortress....
Swamplords Teams, some of you've already been there. Timed matches (of course), a touch of acceleration and some cycle_wall_near. It's a nice blend, kinda like spinach, carrots, and green onions. It's good and good for you.
Swamplords Teams
Moderator: Lucifer
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- On Lightcycle Grid
- Posts: 16
- Joined: Mon Oct 03, 2005 8:51 pm
- Location: North Texas
It is running the latest development code. Well, not really the latest, but pretty recent. I think 0.2.8.2 is required for play. Lucifer: if the rubber wall shrinking thing is the only technical problem for incompatibility, you should probably override it (_OVERRIDE 0). It's not set to a value that would cause huge problems with bug farmers.
- Lucifer
- Project Developer
- Posts: 8640
- Joined: Sun Aug 15, 2004 3:32 pm
- Location: Republic of Texas
- Contact:
Here they are.
- Attachments
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- settings_custom.cfg.gz
- It's really gzipped.
- (809 Bytes) Downloaded 496 times