My First Map

Designed a level that creates new, exciting, and challenging Armagetron game play? Or maybe just something funky. Put it right here.
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ryan
Posts: 6
Joined: Sat Dec 31, 2005 2:32 am

My First Map

Post by ryan »

This is my very first map, simple as it is.... I'm wondering if its too cut up... Its basicly a 600x600 playing zone with a big center pillar and 4 small pillars at N,S,E,W making 4 area's connected to other area's with wide tunnels. I've called it pillars for obvious reasons. Any ideas/comments on it would be appreciated.

Cheers,
Ryan

PS: I haven't managed to test it yet because mandriva folders are all messed up... nothing is where it should be. Some armagetron advanced folders are missing along with their files.
(I'm talking about the ones that should be in the user's home folder)
PPS: Here's the map's preview:
http://generalconsumption.org/armagetro ... rs-0.1.png
Attachments
map-pillars-0.1.aamap.xml
My very first map.
(1.8 KiB) Downloaded 447 times
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philippeqc
Long Poster - Project Developer - Sage
Posts: 1526
Joined: Mon Jul 12, 2004 8:55 am
Location: Stockholm
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Post by philippeqc »

Nice map!

It seems quite balanced. Get rid of the player in the same quadrant as you, then move to the next quadrant.

Nice first map!

Keep up the good work.

-ph
Canis meus id comedit.
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