So I tried to set up a bunch of EU servers.sinewav wrote:We could still use a couple backups in the EU, but North America is looking good.
I took armagetronad-alpha-0.2.9_alpha_r141(the last stable version, 2.8.3.2, doesn't seem to handle global ids or user levels).
Compiled it with the following options:
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./configure --enable-dedicated --prefix=/opt/arma/servers/ladle --disable-useradd --disable-etc --disable-initscripts --enable-automakedefaults
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RINCLUDE ladle/ladle67.cfg(http://crazy-tronners.com/resource/ladle/ladle67.cfg)
RINCLUDE ladle/ladle74_authorities.cfg(http://crazy-tronners.com/resource/ladle/ladle74_authorities.cfg)
SERVER_NAME 0x7fff7fLadle 74 0xff7f7f(0x7f7ffftheos's Server0xff7f7f)
If I join a server, both zones are blue and there is no armagetron bot. Moreover, if I auth and join a team, game resets every few seconds.
If I join any other ladle server, all these settings are different.
Any idea what's wrong? I obviously missed something.
Here are the logs when I start the server:
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[0] No matches were found that contained #.
[0] SP_MIN_PLAYERS changed from 2 to 0.
[0] Bound socket to *.*.*.*:42745.
[0] Bound socket to *.*.*.*:4534.
[0] Setting CYCLE_RUBBER_WALL_SHRINK (Group: Bumpy) deviates from its default value; clients older than 0.2.8_alpha20060414 may experience problems.
[0] Setting CYCLE_BRAKE_REFILL (Group: Annoying) deviates from its default value; clients older than 0.2.5.0 may experience problems.
[0] Setting MAP_FILE (Group: Breaking) deviates from its default value; clients older than 0.2.8_beta3 may experience problems.
[0] Connecting to Master Server 1...
[0] Login information sent. Waiting for reply...
[0] Got address 88.190.37.40:4534.
[0] Login Succeeded. User Nr. 1
[0] Syncing with server...
[33] Answering ping poll from 46.128.222.19:33195.
[33] Answering ping poll from 80.67.176.205:45734.
[0] Relabeling NetObjects...
[0] Syncing again...
[0] Done!
[0] Sending my server info...
[0] Logging out...
[0] Done!
[0] Closing socket bound to *.*.*.*:4534
[0] Bound socket to *.*.*.*:4534.
[0] Connecting to Master Server 2...
[0] Login information sent. Waiting for reply...
[33] Answering ping poll from 75.72.193.163:22707.
[0] Login Succeeded. User Nr. 1
[0] Syncing with server...
[0] Relabeling NetObjects...
[0] Syncing again...
[0] Done!
[0] Sending my server info...
[0] Logging out...
[0] Done!
[0] Closing socket bound to *.*.*.*:4534
[0] Bound socket to *.*.*.*:4534.
[0] Connecting to Master Server 3...
[0] Login information sent. Waiting for reply...
[0] Login Succeeded. User Nr. 1
[0] Syncing with server...
[0] Relabeling NetObjects...
[0] Syncing again...
[0] Done!
[0] Sending my server info...
[0] Logging out...
[0] Done!
[0] Closing socket bound to *.*.*.*:4534
[0] Bound socket to *.*.*.*:4534.
[0] Access level required to play changed from Program to Remote User.
[0] Ping charity changed from 0 to 500.
[0] Nobody there. Taking a nap...
[0] Timestamp: 2013/09/27 00:30:30
[0] Closing socket bound to *.*.*.*:4534
[0] Bound socket to *.*.*.*:4534.
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87.98.217.168:4534
88.190.37.40:4534
88.191.185.38:4534