This should still work, but before making a merge request, id rather be safe and ask somebody to test. I know it works with no textures, im just not sure how it gets along with them. To change them use RIM_WALL_RED|GREEN|BLUE and any value between 0 and 1.
Branch here: https://code.launchpad.net/~pnoexz/armagetronad/0.4
Default wall colors (white) were changed to avoid this issue:
Preview here:
Original thread:
nux wrote:Ive made a simple change that allows you to change the rim walls color on the go if you dont use textures. But, there are REALs for the floor grid and old rim color, and 0-16 "hex" for players' wall and bike. Is there any standard format for this?