Armagetron Basic Training
Armagetron Basic Training
I know there has been a lot of text tutorials for Armagetron, but the amount of video tutorials are limited. This is my first attempt at making a training video guide to Armagetron. Since this is in the initial stage of constructions I would like to get some responses to these questions. (optional)
1) Is this a good idea? If no, why?
2) Would this be helpful? Is there anything you would suggest?
3) Should it be an extensive list? or a Quick start guide?
4) Should I include a virtual keyboard?
5) Should this include difficult tactics? (ex: no point hole)
6) Should I mimic a text tutorial
Link to wiki: http://wiki.armagetronad.net/index.php? ... c_Training
If you have any other input into this matter please let me know.
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Pr3
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Re: Armagetron Basic Training
I think it is a great idea - videos can explain a lot of things easier than a text can. However, Video Tutorials have their disadvantages as well - for example if you are looking for a specific thing, you have no other option other than scrolling through the video until you find what you are looking for.
I enjoy reading text tutorials as well as watching video tutorials - it is probably just a matter of taste what you prefer. I just read my way through a pretty long tutorial which combined both - text and videos. And what should I say, it was great to read/watch. The videos were set up to compliment the written information really well.
Therefore, the best way to set up a tutorial would be, still only my opinion, to create videos that add up to a text tutorial.
I enjoy reading text tutorials as well as watching video tutorials - it is probably just a matter of taste what you prefer. I just read my way through a pretty long tutorial which combined both - text and videos. And what should I say, it was great to read/watch. The videos were set up to compliment the written information really well.
Therefore, the best way to set up a tutorial would be, still only my opinion, to create videos that add up to a text tutorial.
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Re: Armagetron Basic Training
I like the idea, and the name , but I think I should point out that Fortress isn't exactly "basic" training. Perhaps different levels of training? Basic being more simply about moving around, some simple strategies. Intermediate introducing fortress, some simple strategies there. Advanced being how to rule the world as an evil dictator, etc.
Edit: Didn't even see the joke there. Armagetron "Advanced" Training?
Edit: Didn't even see the joke there. Armagetron "Advanced" Training?
Re: Armagetron Basic Training
Looks like a great idea!
Fortress, particularly the grind, can be hard to understand without visual references. A video explanation could be really helpful to new players.
Time for my slow moment; why would you include a virtual keyboard?
Fortress, particularly the grind, can be hard to understand without visual references. A video explanation could be really helpful to new players.
Time for my slow moment; why would you include a virtual keyboard?
he said.
- Jonathan
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Re: Armagetron Basic Training
Perhaps so you can see which keys are hit. Might help to develop a better sense of where stuff is (or even what good binds are) before diving into it yourself.
ˌɑrməˈɡɛˌtrɑn
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Re: Armagetron Basic Training
I did write a bit of code to read a .aarec, and then write on top of individual frames what keys were being pressed. There's a video of it on youtube somewhere.