Opening the source code

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markthema3
Posts: 1
Joined: Wed May 26, 2010 4:07 am

Opening the source code

Post by markthema3 »

Hey. I've been playing Armagetron off and on for the past 2 years, and now I want to make an easy-to-use config editor to make server creation easier. I would like to build the editor directly into the game. However, I use Visual Studio, and can't seem to import the C++ project. I can't figure out why. The error is that the files SDL.dsp, SDL_image.dsp, SDL_mixer.dsp, SDLmain.dsp, and milkmod.dsp have all been corupted and can't be opened. What gives?
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Tank Program
Forum & Project Admin, PhD
Posts: 6712
Joined: Thu Dec 18, 2003 7:03 pm

Re: Opening the source code

Post by Tank Program »

We no longer use Visual C++ for Windows development, so it's been broken for a long time. If you really want to use it you'll have to figure out how to fix it I think. Alternatively you can look at using Code::Blocks.
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