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 PostPosted: Thu Sep 22, 2005 8:49 am  Post subject:
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A Brave Victim
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3 per post was the limit?


Attachments:
File comment: Like inside out roulette.
3_follow0.png
3_follow0.png [ 253.07 KiB | Viewed 386 times ]
File comment: More.
4_follow1.png
4_follow1.png [ 276.99 KiB | Viewed 368 times ]
File comment: Happens in Shrunkland, using this pre-beta1 client (where pre is not prerelease).
5_hole.png
5_hole.png [ 304.97 KiB | Viewed 382 times ]
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 PostPosted: Thu Sep 22, 2005 10:52 pm  Post subject:
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God & Project Admin
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Location: Cologne, Jabber: z-man@amessage.de
"its spelled hax" :roll: The internet never runs out of moronz...


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 PostPosted: Thu Sep 22, 2005 11:03 pm  Post subject:
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z-man wrote:
"its spelled hax" :roll: The internet never runs out of moronz...


It's spelled "morons". :roll: The internet never runs out of Germanz....

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 PostPosted: Thu Sep 22, 2005 11:37 pm  Post subject:
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A Brave Victim
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Translated Lucifer wrote:
Of "débile" it is written;. of the Internet the deficiency
never not of Germanz....

What? :)


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 PostPosted: Fri Sep 23, 2005 12:20 am  Post subject: hax
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Posts: 108
yeah i'm rebel rebel and i said that, but it was a joke.

i was playing as an intarweb nerd.

when he dumped me the first time i said "quit using hax!"

then when he (jon) dumped me again i said, "you hacked my computer!"

yeah. Other words i use when i'm pretending to an intarweb nerd are "haxxorz, suxxorz, roxxorz, noOb prOn, and stfu"

don't take raoul seriously


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 PostPosted: Fri Sep 23, 2005 12:23 am  Post subject:
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A Brave Victim
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I know, but it's a way of asking me to post a screenshot. ;)


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 PostPosted: Fri Sep 23, 2005 12:24 am  Post subject:
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Unfortunately, it looks as though the internet will never run out of the Dutch, either. 8)

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 PostPosted: Fri Sep 23, 2005 12:52 am  Post subject:
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Formerly Oscilloscope
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Location: A site or situation, especially considered in regard to its surroundings.
An odd text phenomenon (the second one is cut-and-pasted, if that's not obvious):
Attachment:
weirdtext.jpg
weirdtext.jpg [ 37.09 KiB | Viewed 248 times ]



This is another one of those that has probably been seen before, but I just thought it was funny. This wasn't planned. A couple of chickens.
Attachment:
chickens.jpg
chickens.jpg [ 49.79 KiB | Viewed 248 times ]





EDIT: Swapped embedded pics for attachments.


Last edited by Phytotron on Tue Oct 18, 2011 12:32 am, edited 1 time in total.

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 PostPosted: Fri Sep 23, 2005 1:17 am  Post subject:
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Reverse Adjust Outside Corner Grinder
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Location: Yorkshire, England. Quote: Its the fumes, they make one want to play
looks like locutus is using the text exploit !

pm me for details :twisted:

---------------------------------------------------------------------------------

there is a 3 attachments per post limit, to get around this limit host your pictures somewhere else and use [ img ] tags to display as many as required which is what I did in my funny/weird pics post.

---------------------------------------------------------------------------------

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 PostPosted: Fri Sep 23, 2005 2:49 am  Post subject:
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Formerly That OS X Guy
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Close games + lag


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File comment: lag
screenshot_20.png
screenshot_20.png [ 289.11 KiB | Viewed 407 times ]
File comment: alias
screenshot_87.png
screenshot_87.png [ 56.69 KiB | Viewed 391 times ]
File comment: Misery won this match, IIRC.
screenshot_92.png
screenshot_92.png [ 55.89 KiB | Viewed 382 times ]

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 PostPosted: Fri Sep 23, 2005 5:32 am  Post subject:
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A Brave Victim
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:D

Any idea what causes the gap?


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File comment: Same color.
color0.png
color0.png [ 279.47 KiB | Viewed 399 times ]
File comment: Still on the outside.
color1.png
color1.png [ 244.58 KiB | Viewed 382 times ]
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 PostPosted: Fri Sep 23, 2005 8:55 am  Post subject:
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A Brave Victim
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Movie?


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4min_ym_fight.png
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 PostPosted: Fri Sep 23, 2005 10:10 am  Post subject:
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Jonathan wrote:
:D

Any idea what causes the gap?

Oh dear. From the look of the floor rendering, you're reasonably up to date; from the look of the map, the rim segment is really gone, not just lowered for rendering. Please tell me you set BUG_RIP to 1...


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 PostPosted: Fri Sep 23, 2005 10:34 am  Post subject:
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A Brave Victim
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z-man wrote:
Jonathan wrote:
Any idea what causes the gap?

Oh dear. From the look of the floor rendering, you're reasonably up to date; from the look of the map, the rim segment is really gone, not just lowered for rendering.

It's really always gone. I can drive through it and since 0.2.7.0 servers take "drive through wall" too literally death is guaranteed.
z-man wrote:
Please tell me you set BUG_RIP to 1...

I'd be lying.

It's CVS of maybe a week before beta1. So far others haven't complained about it in Shrunkland.

Note about floor rendering: I added one mode, but I didn't use it at that time, because the added mode only supported infinity which makes it harder to see the edge.


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 PostPosted: Sat Sep 24, 2005 4:30 am  Post subject:
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Jonathan wrote:
:D

Any idea what causes the gap?


I can safely say its not a rip from my time.... :o part of the floor is missing in my times rips :)

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