Armagetron as an online applet?

What do you want to see in Armagetron soon? Any new feature ideas? Let's ponder these ground breaking ideas...
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cheesetoast
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Armagetron as an online applet?

Post by cheesetoast »

Could I make a website with all of the Armagetron source files and create an applet to display the game online, without download? This would be good for when I am at some random computer, want to play, but can't download it. I am a noob at applets (not html/javascript though), but I think that only .class files could be put in an applet, but the game is open source so that works. For stuff like autoexec.cfg, data could be stored in a cookie or localStorage, but how could javascript pass it to game?

btw, I'm new to the forum and this is my first post/topic/anything.
The name's Bond. James Bond.
Shaken, not stirred.
Licence to kill noobs.
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.JamesBond
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Re: Armagetron as an online applet?

Post by .JamesBond »

Ok, sorry about this. I am cheesetoast and that account is done. My name in the game is JamesBond. Since I have 19 email accounts and only use my real one for personal stuff, when I created my first account JamesBond I typed in the wrong email, so I couldn't confirm and the username was taken. So I decided to just use cheesetoast. But after, I realized I could just put the dot. So I did.
8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
The name's Bond. James Bond.
Shaken, not stirred.
License to kill noobs and chatbot.
8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
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Z-Man
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Re: Armagetron as an online applet?

Post by Z-Man »

What you're talking about is Java. This game is written in C++ and isn't easily transportable over to Java.
If you're content with running only on Windows and installing a small plugin and carrying a login around, there already sort of is what you want:

http://spoon.net/armagetron_advanced

Configuration files are stored locally and not on the cloud, I think.

And of course we provide zeroinstall streams:
http://wiki.armagetronad.org/index.php/0Install
Windows and Linux only, and not really running in a browser.

Lastly, you can easily install the game on an USB stick and carry that around. It'll even allow you to save the configuration files on there.
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.JamesBond
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Re: Armagetron as an online applet?

Post by .JamesBond »

Sorry, I thought it was Java.
I guess you can't really embed c++ ...
this is just so I can play anywhere with my settings and not have it blocked at school
8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
The name's Bond. James Bond.
Shaken, not stirred.
License to kill noobs and chatbot.
8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8) 8)
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