Opening the source code
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- Posts: 1
- Joined: Wed May 26, 2010 4:07 am
Opening the source code
Hey. I've been playing Armagetron off and on for the past 2 years, and now I want to make an easy-to-use config editor to make server creation easier. I would like to build the editor directly into the game. However, I use Visual Studio, and can't seem to import the C++ project. I can't figure out why. The error is that the files SDL.dsp, SDL_image.dsp, SDL_mixer.dsp, SDLmain.dsp, and milkmod.dsp have all been corupted and can't be opened. What gives?
- Tank Program
- Forum & Project Admin, PhD
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- Joined: Thu Dec 18, 2003 7:03 pm
Re: Opening the source code
We no longer use Visual C++ for Windows development, so it's been broken for a long time. If you really want to use it you'll have to figure out how to fix it I think. Alternatively you can look at using Code::Blocks.