Sty CTF map

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Oxmaster
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Joined: Wed Jun 05, 2013 2:41 pm

Re: Sty CTF map

Post by Oxmaster »

I can login but, everything is like normal server, without CTF. For now I'm giving up, I will try tomorrow.
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Light
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Joined: Thu Oct 20, 2011 2:11 pm

Re: Sty CTF map

Post by Light »

Oxmaster wrote:I can login but, everything is like normal server, without CTF. For now I'm giving up, I will try tomorrow.
All you have to do is remove the map you have downloaded at the moment. It's in the resource folder. resource/automatic/Your_mom

I put:

Code: Select all

RESOURCE_REPOSITORY_SERVER lightron.tk/armagetronad
MAP_FILE Your_mom/clever/ctfsty-0.0.2.aamap.xml
In my test server, and you can see it working fine. "Light's Test Server" if you're curious to see.
XD|VIPer
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Re: Sty CTF map

Post by XD|VIPer »

RESOURCE_REPOSITORY_SERVER lightron.tk/armagetronad
This should probley be

Code: Select all

RESOURCE_REPOSITORY_SERVER http://lightron.tk/armagetronad/
That should fix it. As far as I know, you have to have the http:// at the beginning and the / at the end for it to work.
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LOVER$BOY
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Re: Sty CTF map

Post by LOVER$BOY »

XD|VIPer wrote:
RESOURCE_REPOSITORY_SERVER lightron.tk/armagetronad
This should probley be

Code: Select all

RESOURCE_REPOSITORY_SERVER http://lightron.tk/armagetronad/
That should fix it. As far as I know, you have to have the http:// at the beginning and the / at the end for it to work.
Exactly!
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Light
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Re: Sty CTF map

Post by Light »

LOVER$BOY wrote:Exactly!
:'(
XD|VIPer wrote:

Code: Select all

RESOURCE_REPOSITORY_SERVER http://lightron.tk/armagetronad/
That should fix it. As far as I know, you have to have the http:// at the beginning and the / at the end for it to work.
I haven't actually had to bother with that for quite a while, so thanks. :P
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LOVER$BOY
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Re: Sty CTF map

Post by LOVER$BOY »

Light wrote:
LOVER$BOY wrote:Exactly!
:'(
Well you can't blame me when the code for the resource, in the game, turns out to be like this:

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tString tResourceManager::resRepoServer("http://resource.armagetronad.net/resource/");
static nSettingItem<tString> conf_res_repo("RESOURCE_REPOSITORY_SERVER", tResourceManager::resRepoServer);

tString tResourceManager::resRepoClient("http://resource.armagetronad.net/resource/");
static tSettingItem<tString> conf_res_repo("RESOURCE_REPOSITORY_CLIENT", tResourceManager::resRepoClient);

    // add repositories to uri
    if ( resRepoServer.Len() > 2 )
        a_uri << resRepoServer << file << ';';

    if ( resRepoClient.Len() > 2 && resRepoClient != resRepoServer )
        a_uri << resRepoClient << file << ';';
EXAMPLE
file: Lover-Boy/Advanced/Racing-Alternative_Worlds-1.0.0.aamap.xml
resRepoServer: http://vertrex.tk/aa/resource/

Result: http://vertrex.tk/aa/resource/Lover-Boy ... .aamap.xml;

; is mainly for separating the server link and the client link so that both can be connected for loading of that file.
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Light
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Re: Sty CTF map

Post by Light »

LOVER$BOY wrote:is mainly for separating the server link and the client link so that both can be connected for loading of that file.
Yeh, I get it .. I just didn't really put thought into it.
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