I searched around for information on the .mod format Armagetron uses for the non-moviepack bike. What I found was, well... lacking. *.mod is supposedly the binary version of Alias's .obj, but what it appears to be is a hacked up version of .obj. The converter was easy enough to write, I will put up a web version for those who do not have ruby.
Note:
* Make sure your model is all tri's. The converter only takes the first +three+ values, and Armagetron needs tri's anyways.
* I have no idea how to go about texturing this stuff.
* The original Armagetron models are very scaled down.
To run the script:
Code: Select all
convert_armagetron_model file1 [file2 ... etc]
The inputted file will be converted to the other format, and saved with the same name and other extension. You may specify multiple files to convert (like *.mod).
Edit: .obj files are very portable, and you may open them in free applications such as the modeler Wings 3d, or Blender 3D. Of course, commercial application open them too.