
/admin freeze (name/number) to freeze a bike (if the whole team is dead except the freezed player(s), the team loses (useful for basecampers)
/admin unfreeze (name/number) (you can maybe fix the triple bind bug by doing that)
there are settings to make the flag drop after a certain time. /me does not see a problem with holding the flag or base campingWord wrote:/admin player_drop (name of the flagholder), good for holers
you don't see my goal, do you? i know the /drop command, but do you think a holer drops it because he wants it?kyle wrote:there are settings to make the flag drop after a certain time. /me does not see a problem with holding the flag or base campingWord wrote:/admin player_drop (name of the flagholder), good for holers
lol no. when you play in Capture The Flag, there is always a flag defense. This player has to keep the flag safe. If someone explodes in his wall, and an enemy drives through the hole to steal the flag he is called a "holer".Luke-Jr wrote:It sounds like Word has this bizarre idea that there's something wrong with driving through holes in a wall. Perhaps someone should teach him how to disable holes.
the term "basecamper" describes somebody who prevents the last player of a team to respawn his teammates. If a basecamper is "successful" , the game can last until the round/match ends, and all the others have no chance to play (normally, most players get tkilled at start when someone doesn't know how to grind, but that's usualkyle wrote:The only think i could see that being used maybe is a player is AFK.
but please explain your idea
Any information about that would be greatly appreciated, best via PM. I have seen a player get invincible by accident once or twice, but without recording or other evidence, there was no chance to get hold of it.Word wrote:and the biggest advantage is still to find a way of fixing the triple-bind-bug (idk if it's possible to include this command, but it's just a suggesstion). if you've never seen some1 before who bugged the server, i saw some youtube vids, maybe i find the link again.
as long as you are bugged you can't die, which means your team can't lose.
CTF earns support, that's why i post it here. You don't understand that if you are Last Player, and there's a basecamper (which happens quite often) your team has lost in advance. The most stupid reaction would be holing (when i am last player, i simply kill the basecamper, but i am not always, and so i have no influence on that)epsy wrote:Also, CTF has a lot of strategies to use. If you fail to apprehend them and use them, it's YOUR problem (and CTF isn't supported anyway). Why aren't you holing the guy who's base-camping, huh?
Not enough players alive? Don't die.