Search found 16 matches
- Fri Sep 01, 2006 2:52 am
- Forum: Breakfast
- Topic: swampy, myspace?
- Replies: 4
- Views: 7394
swampy, myspace?
could you post a link to your swamplords myspace page. For somereason I couldn't find it when I typed in the link you provided in the server, plus when I did a search on myspace. On that note, I think swampy has a good idea, armagetron should create an offical myspace page, lol, I mean all the bands...
- Fri Sep 01, 2006 2:49 am
- Forum: Breakfast
- Topic: Star Wars Day o_O ...
- Replies: 2
- Views: 6090
- Tue Aug 29, 2006 12:46 am
- Forum: Really General
- Topic: Film Styles, Tron inspired
- Replies: 1
- Views: 1429
Film Styles, Tron inspired
countless hours of playing armagetron gave me the insperation to try and make an omage to tron in one of my film styles class's. Just something I wanted to share with my fellow players, this is a funny little film. Responces are welcome. I'm the poster, MeriusCT is just my tag on youtube, though Was...
- Mon Jun 26, 2006 2:46 pm
- Forum: Breakfast
- Topic: Swamplords Teams
- Replies: 6
- Views: 7686
- Mon Jun 26, 2006 2:31 pm
- Forum: Development
- Topic: Class of Cycle
- Replies: 10
- Views: 3242
just in responce
Well I don't disagree with anything you have responded with. But I will say I don't really think double or tripple binding creates an unfair advantage, because anyone can go in and do it. I think my reasoning started out as, since people are doing it anyway, why not just include a setting that allow...
- Mon Jun 26, 2006 9:24 am
- Forum: Development
- Topic: Class of Cycle
- Replies: 10
- Views: 3242
Class of Cycle
I was thinking this might be a good idea for a later version. But wanted to throw it out there. ----------------------- Class system for cycles that players can chose upon starting the game. Go into player settings and chose Class 1, through Class 4 Cycle. The difference in a Class 1 through 4 is th...
- Thu Feb 23, 2006 4:03 am
- Forum: Graphical
- Topic: For the TRON fans
- Replies: 30
- Views: 20520
ahh!
I want that flash movie of the golden tron bike being generated. how do I download it? is it a gif, its cool man
love the artwork edd! I want to show it to my friends.
-Alan
love the artwork edd! I want to show it to my friends.
-Alan
- Thu Oct 20, 2005 6:16 pm
- Forum: Development
- Topic: additional cycles?
- Replies: 14
- Views: 3756
thats awsome guys
Awsome guys, its exciting to see whats to come. I can't wait.
- Thu Oct 20, 2005 6:04 pm
- Forum: Beta Testing
- Topic: Release process for 0.2.8_beta2
- Replies: 84
- Views: 39603
Donno if you guys already covered this or not, but I thought I would post it anyway just in case. I was playing in this new game mode server where you try to capture a part of the gird with other teammates and I got kicked out with a statement User tried to cheat. Internal Error in in E:\Development...
- Wed Oct 19, 2005 11:26 pm
- Forum: Development
- Topic: additional cycles?
- Replies: 14
- Views: 3756
yeah heh
Well I like the idea of custamizing cycles. I'm not sure about the phalus cycle but I was thinking set three defalt cycles, so that all players will see those three no mater what has been downloaded. And then leave the option open to the player to download new bikes if they so wish. Meaning we could...
- Wed Oct 19, 2005 10:37 pm
- Forum: Development
- Topic: additional cycles?
- Replies: 14
- Views: 3756
additional cycles?
The cycles and the colors are awsome, don't get me wrong. I'm curious though if they all have to look the same? I mean we have one format for a cycle, why not two? I mean I think (though I havent tried) that it is possible for me to go and photoshop the cycle in my game and change it around, and tha...
- Thu Oct 13, 2005 7:17 pm
- Forum: Development
- Topic: another idea
- Replies: 8
- Views: 2041
force fields
That would be awsome in game, to have a field pop up cutting half or part of the map off when a player is driving his cycle over a squared off area, and when that player leaves the area the field drops, could make for interesting game play. Of course I hope that their is a strong glow affect for the...
- Tue Oct 11, 2005 11:59 pm
- Forum: Development
- Topic: some crazy ideas
- Replies: 67
- Views: 17679
menus
Before you go changing the menu's I'd like to add some food for thought. I'm not a programmer and I don't know the first thing about C++ or graphical menus, I've just played a lot of games, and I enjoy this one best. anyway, I remember showing my friends the AA game and when I downloaded it onto the...
- Tue Oct 11, 2005 12:21 am
- Forum: Development
- Topic: some crazy ideas
- Replies: 67
- Views: 17679
taking the topic back to mines
I just wanted to take the topic back to mines for a moment. I've read on this topic that some don't like the idea of mines, where the original trail of the cycle is much like a mine. I know from tron 2.0 that they had floor spaces where if you drove over them they had an affect upon your cycle such ...
- Wed Oct 05, 2005 2:49 am
- Forum: Development
- Topic: some crazy ideas
- Replies: 67
- Views: 17679
just in an after thought
Many of us want to explore beyond the grid sometimes, but theirs no real practicle since for it and plus your supposed to lose your wall if you do. I say this, if a bike that is going over speeds of 100 strikes a wall it will explode and create a small opening thats large enough for other bikes to e...